1° : $$<pesca.txt> 2° : /pvp off $${ if(sword1); log("&a[PescaAjato] &bPesca [OFF]); unset(sword1); stop(); else; log("&a[PescaAjato] &bPesca [ON]); set(sword1); &dir = %DIRECTION%; #bau=1; set(nf); do; pick(346); if(%DURABILITY%<10); look(0,90); log("&4[Macro]&5Vara quase quebrando ...REPARANDO!); wait(500ms); key(use); wait(500ms); key(use);}$$ /pvp off $${log("&4[Macro] &5Vara reparada!"); endif; do(250); look(%&dir%); look(,-20); wait(1ms); key(use); loop; if(nf); wait(1); gui(inventory); wait(1); getslotitem(35,#id,#stack); if(%#stack%=0); gui(); else; do; wait(1);}$$ $${if(%#bau%=8);}$$ /home peixe8 $${endif;}$$ $${if(%#bau%=9);}$$ /home peixe9 $${endif;}$$ $${if(%#bau%=10);}$$ /home peixe10 $${endif;}$$ $${wait(5); key(use); wait(1); for(#i,54,87); slotclick(%#i%,l,true); wait(30ms); next; wait(500ms); getslotitem(53,#id,#stack); wait(500ms); if(%#stack%!=0); inc(#bau); endif; if(%#bau%=10); unset(nf); log("&4[Macro] &5Baus cheios , so pescarei !); gui(); else; gui(); endif; until(%#stack%=0);}$$ /home pescar1 $${endif; endif; loop; endif; }$$ 3 : De Sethome em seu pesqueiro /sethome pescar1 4 : Coloque uma placa na Frente do Bau e de /sethome peixe8 até 10 Pronto