Macro sotelit

Discussão em 'Botecolandia' iniciado por naruto159, 13 Abril 2015.

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  1. naruto159

    naruto159 Neutro
    VIP

    Afiliado:
    30 Novembro 2013
    Mensagens:
    548
    Curtidas Recebidas:
    48
    Curtiu:
    57
    Sexo:
    Masculino
    Cubos:
    652.00
    Nick:
    Zeyke
    Clan:
    Dlç
    Meu amg buro pediu macro mas n consegui envia msg ta ae seu buro
    Obs:tbm so buro pq editei s apoha td errada aq no topico '-' n o macro macro ta certin ( ͡° ͜ʖ ͡°)

    $${
    if(homelessv3);
    log("&a&l[Macro]&f PescaHomeless_v3.2 &1- [By: Homeless Macros] &f&l[&4&lOFF&f&l]");
    unset(homelessv3);
    stop();
    else;
    set(homelessv3);
    log("&a&l[Macro]&f Macro Desenvolvida Por: &1&lHomeless &f(Sv.3-Craftlandia)");
    ACHIEVEMENTGET(Homeless Macros,346);
    }$$/pvp off$${
    wait(700ms);
    log("&a&l[Macro]&f PescaHomeless_v3.2 &1- [By: Homeless Macros] &f&l[&a&lON&f&l]");
    #homeless_chest=1;
    #homeless_chest_string=1;
    #homeless_full=0;
    #homeless_string=0;
    wait(200ms);
    }$$/kit nbvip$${
    wait(200ms);
    do;
    clearchat();
    log("&a&l[Macro]&e Pressione o número referente aos encantamentos deseja manter:");
    log("&a&l[Macro]&2&l [1]&f Para guardar: P4/P3/Eff5/Eff4/Eff3/Sharp5/Sharp4/Sharp3/Loot3");
    log("&a&l[Macro]&2&l [2]&f Para guardar: P4/Eff5/Sharp5/Sharp4");
    log("&a&l[Macro]&2&l [3]&f Para guardar: P4/Eff5/Sharp5");
    log("&a&l[Macro]&2&l [4]&f Para guardar: P4/Sharp5");
    log(" ");
    log(" ");
    prompt(#homeless_sel_enc,$$?,"Insira o número referente a quais encantamentos deseja manter:");
    until((%#homeless_sel_enc%=1)||(%#homeless_sel_enc%=2)||(%#homeless_sel_enc%=3)||(%#homeless_sel_enc%=4));
    if(%#homeless_sel_enc%=1);
    &p4=Protection IV;
    &p3=Protection III;
    &eff5=Efficiency V;
    &eff4=Efficiency IV;
    &eff3=Efficiency III;
    &sharp5=Sharpness V;
    &sharp4=Sharpness IV;
    &sharp3=Sharpness III;
    &loot3=Looting III;
    endif;
    if(%#homeless_sel_enc%=2);
    &p4=Protection IV;
    &p3=Nope;
    &eff5=Efficiency V;
    &eff4=Nope;
    &eff3=Nope;
    &sharp5=Sharpness V;
    &sharp4=Sharpness IV;
    &sharp3=Nope;
    &loot3=Nope;
    endif;
    if(%#homeless_sel_enc%=3);
    &p4=Protection IV;
    &p3=Nope;
    &eff5=Efficiency V;
    &eff4=Nope;
    &eff3=Nope;
    &sharp5=Sharpness V;
    &sharp4=Nope;
    &sharp3=Nope;
    &loot3=Nope;
    endif;
    if(%#homeless_sel_enc%=4);
    &p4=Protection IV;
    &p3=Nope;
    &eff5=Nope;
    &eff4=Nope;
    &eff3=Nope;
    &sharp5=Sharpness V;
    &sharp4=Nope;
    &sharp3=Nope;
    &loot3=Nope;
    endif;
    þs1=Thorns I;
    þs2=Thorns II;
    þs3=Thorns III;
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja guardar itens com Thorns (Espinhos)?:");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não, que nojo!");
    log(" ");
    log(" ");
    prompt(#homeless_store_thorns,$$?,"Insira o número referente a opção desejada:");
    until((%#homeless_store_thorns%=1)||(%#homeless_store_thorns%=2));
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja guardar Lapis Lazulli?:");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_store_lapis,$$?,"Insira o número referente a opção desejada:");
    until((%#homeless_store_lapis%=1)||(%#homeless_store_lapis%=2));
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja vender os discos?");
    log("&a&l[Macro]&2&l [1]&f Não, os jogue fora!");
    log("&a&l[Macro]&2&l [2]&f Sim, i got mouths to feed!");
    log(" ");
    log(" ");
    prompt(#homeless_sel_record,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_sel_record%=1)||(%#homeless_sel_record%=2));
    if(%#homeless_sel_record%=1);
    #homeless_sel_shop=0;
    endif;
    if(%#homeless_sel_record%=2);
    do;
    clearchat();
    log("&a&l[Macro]&e Onde deseja vender os discos?");
    log("&a&l[Macro]&2&l [1] &f/warp loja");
    log("&a&l[Macro]&2&l [2] &f/warp vip");
    log(" ");
    log(" ");
    prompt(#homeless_sel_shop,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_sel_shop%=1)||(%#homeless_sel_shop%=2));
    endif;
    do;
    clearchat();
    log("&a&l[Macro]&e Em qual bau devemos iniciar o armazenamento de itens? Lembandro que:");
    wait(50ms);
    log("&a&l[Macro]&2&l[1]&f é o primeiro bau disponível,");
    log("&a&l[Macro]&2&l[96]&f é o ultimo bau disponível.");
    log(" ");
    log(" ");
    prompt(#homeless_chest,$$?,"Insira o número referente ao bau de armazenamento inicial.");
    until((%#homeless_chest%>=1)&&(%#homeless_chest%<=96));
    }$$/g AFK Reaper_Risen Dlç 666 OWNa
    wait(50ms);
    clearchat();
    &dir = %DIRECTION%;
    ifmatches(%&dir%,N);
    &homeless_dir_front=NORTH;
    &homeless_dir_right=EAST;
    &homeless_dir_left=WEST;
    &homeless_dir_back=SOUTH;
    endif;
    ifmatches(%&dir%,S);
    &homeless_dir_front=SOUTH;
    &homeless_dir_right=WEST;
    &homeless_dir_left=EAST;
    &homeless_dir_back=NORTH;
    endif;
    ifmatches(%&dir%,E);
    &homeless_dir_front=EAST;
    &homeless_dir_right=SOUTH;
    &homeless_dir_right=NORTH;
    &homeless_dir_back=WEST;
    endif;
    ifmatches(%&dir%,W);
    &homeless_dir_front=WEST;
    &homeless_dir_right=NORTH;
    &homeless_dir_left=SOUTH;
    &homeless_dir_back=EAST;
    endif;

    do;
    gui(inventory);
    look(%&homeless_dir_front%);
    pick(346);
    do(100);
    look(,-90);
    key(use);
    if(%DURABILITY%<20);
    look(%&homeless_dir_front%);
    look(0,90);
    wait(100ms);
    key(use);
    wait(100ms);
    key(use);
    wait(100ms);
    key(use);
    wait(100ms);
    look(%&homeless_dir_front%);
    do(25);
    look(,-90);
    key(use);
    loop;
    if(%DURABILITY%<15);
    }$$/home mar$${
    gui();
    wait(7);
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    look(%&homeless_dir_front%);
    look(0,90);
    wait(100ms);
    key(use);
    wait(100ms);
    endif;
    if(%DURABILITY%<10);
    do;
    slot(9);
    }$$/home mar$${
    wait(7);
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    look(%&homeless_dir_front%);
    wait(500ms);
    look(0,90);
    wait(100ms);
    key(use);
    wait(100ms);
    key(use);
    wait(100ms);
    key(use);
    if(%DURABILITY%<1);
    look(%&homeless_dir_front%);
    look(+23,40);
    wait(250ms);
    key(use);
    wait(250ms);
    key(use);
    wait(250ms);
    key(use);
    wait(2);
    for(#homeless_inc,0,54);
    getslotitem(%#homeless_inc%,#item);
    if(%#item%=346);
    slotclick(%#homeless_inc%,l,false);
    wait(250ms);
    slotclick(89,1,false);
    wait(400ms);
    gui();
    wait(200ms);
    look(%&homeless_dir_front%);
    look(,-90);
    wait(50ms);
    break;
    endif;
    if(%#homeless_inc%=54);
    do;
    log("&a&l[Macro]&4 Sem varas para pescar.");
    wait(10);
    loop;
    endif;
    next;
    endif;
    until(%DURABILITY%>15);
    endif;
    endif;
    loop;

    if(%#homeless_full%=0);
    gui(inventory);
    wait(10ms);
    getslotitem(34,#id,#stack);
    wait(10ms);
    if(%#stack%=0);
    wait(10ms);
    else;
    if(%#homeless_sel_shop%!=0);
    log("&a&l[Macro]&f Iniciando a venda de discos. &1- [Homeless Macros]");
    if(%#homeless_sel_shop%=1);
    }$$/home cds$${
    wait(3);
    do(20);
    wait(4);
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(2);
    if(%YPOS%=6);
    break();
    endif;
    wait(3);
    loop;
    look(WEST);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    keydown(sneak);
    do(300);
    if(%ZPOS%=624);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=623);
    endif;
    if(%ZPOS%=623);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=622);
    endif;
    if(%ZPOS%=622);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=621);
    endif;
    if(%ZPOS%=621);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=620);
    endif;
    if(%ZPOS%=620);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=619);
    endif;
    if(%ZPOS%=619);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=618);
    endif;
    if(%ZPOS%=618);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    keydown(jump);
    do(200);
    until(%ZPOS%=617);
    keyup(jump);
    keyup(sneak);
    do(200);
    until(%ZPOS%=612);
    keydown(jump);
    do(200);
    until(%ZPOS%=611);
    keyup(jump);
    do(200);
    until(%ZPOS%=610);
    wait(40ms);
    keyup(right);
    keydown(sneak);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=609);
    endif;
    if(%ZPOS%=609);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=608);
    endif;
    if(%ZPOS%=608);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=607);
    endif;
    if(%ZPOS%=607);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    break;
    endif;
    until(%ZPOS%=606);
    keyup(sneak);
    keyup(right);
    endif;
    if(%#homeless_sel_shop%=2);
    }$$/warp vip$${
    wait(3);
    do(20);
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(2);
    if(%YPOS%=4);
    break();
    endif;
    loop;
    wait(250ms);
    look(EAST);
    do(120);
    keydown(forward);
    if(%XPOS%=709);
    keydown(sneak);
    endif;
    until(%XPOS%=710);
    wait(350ms);
    keyup(forward);
    keyup(sneak);
    look(NORTH);
    do(120);
    keydown(forward);
    if(%ZPOS%=653);
    keydown(sneak);
    endif;
    until(%ZPOS%=652);
    wait(50ms);
    keyup(forward);
    look(WEST);
    keydown(right);
    do(300);
    if(%ZPOS%=652);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=651);
    endif;
    if(%ZPOS%=651);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=650);
    endif;
    if(%ZPOS%=650);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=649);
    endif;
    if(%ZPOS%=649);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=648);
    endif;
    if(%ZPOS%=648);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=647);
    endif;
    if(%ZPOS%=647);
    wait(200ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    break;
    endif;
    loop;
    wait(500ms);
    look(EAST);
    keyup(sneak);
    do(120);
    keydown(forward);
    if(%XPOS%=733);
    keydown(sneak);
    endif;
    until(%XPOS%=734);
    keyup(forward);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    wait(500ms);
    keydown(right);
    do(300);
    if(%ZPOS%=648);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=649);
    endif;
    if(%ZPOS%=649);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=650);
    endif;
    if(%ZPOS%=650);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=651);
    endif;
    if(%ZPOS%=651);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    keydown(right);
    do(200);
    until(%ZPOS%=652);
    endif;
    if(%ZPOS%=652);
    wait(50ms);
    keyup(right);
    do(5);
    key(attack);
    wait(350ms);
    loop;
    break;
    endif;
    loop;
    keyup(sneak);
    endif;
    log("&a&l[Macro]&f Venda de discos finalizada. &1- [Homeless Macros]");
    endif;
    gui();
    }$$/home mar$${
    wait(7);
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    gui(inventory);

    LOG("&a&l[Macro]&f Limpeza de inventário iniciada. &1- [Homeless Macros]");
    #trash[] = 298; //Leather Helmet
    #trash[] = 299; //Leather Chestplate
    #trash[] = 300; //Leather Leggings
    #trash[] = 301; //Leather Boots
    #trash[] = 268; //Wooden Sword
    #trash[] = 269; //Wooden Shovel
    #trash[] = 270; //Wooden Pickaxe
    #trash[] = 271; //Wooden Axe
    #trash[] = 290; //Wooden Hoe
    #trash[] = 272; //Stone Sword
    #trash[] = 273; //Stone Shovel
    #trash[] = 274; //Stone Pickaxe
    #trash[] = 275; //Stone Axe
    #trash[] = 291; //Stone Hoe
    #trash[] = 306; //Iron Helmet
    #trash[] = 307; //Iron Chestplate
    #trash[] = 308; //Iron Leggings
    #trash[] = 309; //Iron Boots
    #trash[] = 267; //Iron Sword
    #trash[] = 256; //Iron Shovel
    #trash[] = 257; //Iron Pickaxe
    #trash[] = 258; //Iron Axe
    #trash[] = 292; //Iron Hoe
    #trash[] = 314; //Gold Helmet
    #trash[] = 315; //Gold Chestplate
    #trash[] = 316; //Gold Leggings
    #trash[] = 317; //Gold Boots
    #trash[] = 283; //Gold Sword
    #trash[] = 284; //Gold Shovel
    #trash[] = 285; //Gold Pickaxe
    #trash[] = 286; //Gold Axe
    #trash[] = 294; //Gold Hoe
    #trash[] = 293; //Diamond Hoe
    #trash[] = 2256;
    #trash[] = 2257;
    #trash[] = 2258;
    #trash[] = 2259;
    #trash[] = 2260;
    #trash[] = 2261;
    #trash[] = 2262; //Records
    #trash[] = 2263;
    #trash[] = 2264;
    #trash[] = 2265;
    #trash[] = 2266;
    #trash[] = 2267;
    #store[] = 0;
    #store[] = 264; //Diamond
    #store[] = 265; //Iron Ingot
    #store[] = 266; //Gold Ingot
    #store[] = 369; //Blaze Rod
    #store[] = 370; //Ghast Tear
    #store[] = 349; //Raw Fish
    #store[] = 287; //String
    #store[] = 153; //Quartz Ore
    #store[] = 155; //Quartz Block
    #store[] = 122; //Dragon Egg
    #store[] = 384; //Exp Bottle
    #store[] = 394; //Poisonous potato
    #store[] = 129; //Emerald ore
    #store[] = 387; //Treasure Book
    if(%#homeless_store_lapis%=2);
    #trash[] = 351; //Lapis Lazulli
    else;
    #store[] = 351; //Lapis Lazulli
    endif;
    look(%&homeless_dir_front%);
    wait(500ms);
    for(#homeless_inc,9,42);
    GETSLOTITEM(%#homeless_inc%,#item);
    INDEXOF(#trash[],#index,%#item%);
    if((#index != -1) && (%#item% != 0));
    SLOTCLICK(%#homeless_inc%);
    wait(100ms);
    SLOTCLICK(-999);
    wait(100ms);
    endif;
    next;
    slotclick(36,l,true);
    slot(1);
    wait(100ms);
    for(#homeless_inc,9,35);
    getslotitem(%#homeless_inc%,#item);
    INDEXOF(#store[],#index,%#item%);
    if(#index != -1);
    else;
    slotclick(%#homeless_inc%,l,true);
    wait(100ms);
    #homeless_var_ench=0;
    gui();
    wait(100ms);
    foreach(enchantments);
    &homeless_enchant=%ENCHANTMENT%;
    if((%&homeless_enchant%=%&p4%)||(%&homeless_enchant%=%&p3%)||(%&homeless_enchant%=%&eff5%)||(%&homeless_enchant%=%&eff4%)||(%&homeless_enchant%=%&eff3%)||(%&homeless_enchant%=%&sharp5%)||(%&homeless_enchant%=%&sharp4%)||(%&homeless_enchant%=%&sharp3%)||(%&homeless_enchant%=%&loot3%));
    #homeless_var_ench=1;
    endif;
    if(%#homeless_store_thorns%=2);
    if((%&homeless_enchant%=%þs1%)||(%&homeless_enchant%=%þs2%)||(%&homeless_enchant%=%þs3%));
    #homeless_var_ench=0;
    break;
    endif;
    endif;
    next;
    gui(inventory);
    wait(100ms);
    if(%#homeless_var_ench%=0);
    SLOTCLICK(36);
    wait(150ms);
    SLOTCLICK(-999);
    wait(150ms);
    else;
    slotclick(36,l,true);
    wait(150ms);
    endif;
    endif;
    next;
    for(#homeless_inc,37,42);
    getslotitem(%#homeless_inc%,#item);
    INDEXOF(#store[],#index,%#item%);
    if(#index != -1);
    else;
    slotclick(%#homeless_inc%,l,false);
    wait(100ms);
    slotclick(36,l,false);
    wait(100ms);
    #homeless_var_ench=0;
    gui();
    wait(100ms);
    foreach(enchantments);
    &homeless_enchant=%ENCHANTMENT%;
    if((%&homeless_enchant%=%&p4%)||(%&homeless_enchant%=%&p3%)||(%&homeless_enchant%=%&eff5%)||(%&homeless_enchant%=%&eff4%)||(%&homeless_enchant%=%&eff3%)||(%&homeless_enchant%=%&sharp5%)||(%&homeless_enchant%=%&sharp4%)||(%&homeless_enchant%=%&sharp3%)||(%&homeless_enchant%=%&loot3%));
    #homeless_var_ench=1;
    endif;
    if(%#homeless_store_thorns%=2);
    if((%&homeless_enchant%=%þs1%)||(%&homeless_enchant%=%þs2%)||(%&homeless_enchant%=%þs3%));
    #homeless_var_ench=0;
    break;
    endif;
    endif;
    next;
    gui(inventory);
    wait(100ms);
    if(%#homeless_var_ench%=0);
    SLOTCLICK(36);
    wait(150ms);
    SLOTCLICK(-999);
    wait(150ms);
    else;
    slotclick(36,l,true);
    wait(150ms);
    endif;
    endif;
    next;
    gui();
    wait(50ms);
    log("&a&l[Macro]&f Limpeza de inventário finalizada. &1- [Homeless Macros]");

    wait(1);
    log("&a&l[Macro] &fIniciando armazenamento de itens. &1- [Homeless Macros]");
    do;
    if(%#homeless_chest%=1);
    look(%&homeless_dir_right%);
    look(+45,44);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=2);
    look(%&homeless_dir_right%);
    look(+46,35);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=3);
    look(%&homeless_dir_right%);
    look(+46,22);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=4);
    look(%&homeless_dir_right%);
    look(+46,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=5);
    look(%&homeless_dir_right%);
    look(+46,-14);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=6);
    look(%&homeless_dir_right%);
    look(+35,48);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=7);
    look(%&homeless_dir_right%);
    look(+35,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=8);
    look(%&homeless_dir_right%);
    look(+35,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=9);
    look(%&homeless_dir_right%);
    look(+35,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=10);
    look(%&homeless_dir_right%);
    look(+35,-17);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=11);
    look(%&homeless_dir_right%);
    look(+12,54);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=12);
    look(%&homeless_dir_right%);
    look(+12,45);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=13);
    look(%&homeless_dir_right%);
    look(+12,28);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=14);
    look(%&homeless_dir_right%);
    look(+12,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=15);
    look(%&homeless_dir_right%);
    look(+12,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=16);
    look(%&homeless_dir_right%);
    look(-15,54);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=17);
    look(%&homeless_dir_right%);
    look(-15,44);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=18);
    look(%&homeless_dir_right%);
    look(-15,24);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=19);
    look(%&homeless_dir_right%);
    look(-15,04);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=20);
    look(%&homeless_dir_right%);
    look(-15,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=21);
    look(%&homeless_dir_right%);
    look(-35,50);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=22);
    look(%&homeless_dir_right%);
    look(-35,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=23);
    look(%&homeless_dir_right%);
    look(-35,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=24);
    look(%&homeless_dir_right%);
    look(-35,5);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=25);
    look(%&homeless_dir_right%);
    look(-35,-17);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=26);
    look(%&homeless_dir_right%);
    look(-46,44);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=27);
    look(%&homeless_dir_right%);
    look(-46,35);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=28);
    look(%&homeless_dir_right%);
    look(-46,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=29);
    look(%&homeless_dir_right%);
    look(-46,3);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=30);
    look(%&homeless_dir_right%);
    look(-46,-15);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=31);
    look(%&homeless_dir_front%);
    look(+25,32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=32);
    look(%&homeless_dir_front%);
    look(+25,18);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=33);
    look(%&homeless_dir_front%);
    look(+25,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=34);
    look(%&homeless_dir_front%);
    look(+25,-12);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=35);
    look(%&homeless_dir_front%);
    look(+10,35);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=36);
    look(%&homeless_dir_front%);
    look(+10,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=37);
    look(%&homeless_dir_front%);
    look(+10,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=38);
    look(%&homeless_dir_front%);
    look(+10,-12);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=39);
    look(%&homeless_dir_front%);
    look(-9,34);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=40);
    look(%&homeless_dir_front%);
    look(-9,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=41);
    look(%&homeless_dir_front%);
    look(-9,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=42);
    look(%&homeless_dir_front%);
    look(-9,-14);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=43);
    look(%&homeless_dir_front%);
    look(-26,32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=44);
    look(%&homeless_dir_front%);
    look(-26,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=45);
    look(%&homeless_dir_front%);
    look(-26,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=46);
    look(%&homeless_dir_front%);
    look(-26,-11);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=47);
    look(%&homeless_dir_left%);
    look(+46,43);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=48);
    look(%&homeless_dir_left%);
    look(+46,35);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=49);
    look(%&homeless_dir_left%);
    look(+46,22);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=50);
    look(%&homeless_dir_left%);
    look(+46,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=51);
    look(%&homeless_dir_left%);
    look(+46,-14);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=52);
    look(%&homeless_dir_left%);
    look(+35,48);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=53);
    look(%&homeless_dir_left%);
    look(+35,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=54);
    look(%&homeless_dir_left%);
    look(+35,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=55);
    look(%&homeless_dir_left%);
    look(+35,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=56);
    look(%&homeless_dir_left%);
    look(+35,-17);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=57);
    look(%&homeless_dir_left%);
    look(+12,54);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=58);
    look(%&homeless_dir_left%);
    look(+12,45);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=59);
    look(%&homeless_dir_left%);
    look(+12,28);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=60);
    look(%&homeless_dir_left%);
    look(+12,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=61);
    look(%&homeless_dir_left%);
    look(+12,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=62);
    look(%&homeless_dir_left%);
    look(-15,54);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=63);
    look(%&homeless_dir_left%);
    look(-15,44);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=64);
    look(%&homeless_dir_left%);
    look(-15,24);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=65);
    look(%&homeless_dir_left%);
    look(-15,04);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=66);
    look(%&homeless_dir_left%);
    look(-15,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=67);
    look(%&homeless_dir_left%);
    look(-35,50);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=68);
    look(%&homeless_dir_left%);
    look(-35,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=69);
    look(%&homeless_dir_left%);
    look(-35,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=70);
    look(%&homeless_dir_left%);
    look(-35,5);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=71);
    look(%&homeless_dir_left%);
    look(-35,-17);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=72);
    look(%&homeless_dir_left%);
    look(-46,44);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=73);
    look(%&homeless_dir_left%);
    look(-46,35);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=74);
    look(%&homeless_dir_left%);
    look(-46,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=75);
    look(%&homeless_dir_left%);
    look(-46,3);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=76);
    look(%&homeless_dir_left%);
    look(-46,-13);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=77);
    look(%&homeless_dir_back%);
    look(+23,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=78);
    look(%&homeless_dir_back%);
    look(+25,32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=79);
    look(%&homeless_dir_back%);
    look(+25,18);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=80);
    look(%&homeless_dir_back%);
    look(+25,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=81);
    look(%&homeless_dir_back%);
    look(+25,-12);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=82);
    look(%&homeless_dir_back%);
    look(+10,43);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=83);
    look(%&homeless_dir_back%);
    look(+10,35);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=84);
    look(%&homeless_dir_back%);
    look(+10,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=85);
    look(%&homeless_dir_back%);
    look(+10,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=86);
    look(%&homeless_dir_back%);
    look(+10,-12);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=87);
    look(%&homeless_dir_back%);
    look(-9,43);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=88);
    look(%&homeless_dir_back%);
    look(-9,34);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=89);
    look(%&homeless_dir_back%);
    look(-9,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=90);
    look(%&homeless_dir_back%);
    look(-9,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=91);
    look(%&homeless_dir_back%);
    look(-9,-14);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=92);
    look(%&homeless_dir_back%);
    look(-23,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=93);
    look(%&homeless_dir_back%);
    look(-26,32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=94);
    look(%&homeless_dir_back%);
    look(-26,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=95);
    look(%&homeless_dir_back%);
    look(-26,2);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=96);
    look(%&homeless_dir_back%);
    look(-26,-12);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    wait(250ms);
    key(use);
    wait(250ms);
    key(use);
    wait(250ms);
    key(use);
    wait(2);

    do;
    #clear_again=0;
    #trash[] = 298; //Leather Helmet
    #trash[] = 299; //Leather Chestplate
    #trash[] = 300; //Leather Leggings
    #trash[] = 301; //Leather Boots
    #trash[] = 268; //Wooden Sword
    #trash[] = 269; //Wooden Shovel
    #trash[] = 270; //Wooden Pickaxe
    #trash[] = 271; //Wooden Axe
    #trash[] = 290; //Wooden Hoe
    #trash[] = 272; //Stone Sword
    #trash[] = 273; //Stone Shovel
    #trash[] = 274; //Stone Pickaxe
    #trash[] = 275; //Stone Axe
    #trash[] = 291; //Stone Hoe
    #trash[] = 306; //Iron Helmet
    #trash[] = 307; //Iron Chestplate
    #trash[] = 308; //Iron Leggings
    #trash[] = 309; //Iron Boots
    #trash[] = 267; //Iron Sword
    #trash[] = 256; //Iron Shovel
    #trash[] = 257; //Iron Pickaxe
    #trash[] = 258; //Iron Axe
    #trash[] = 292; //Iron Hoe
    #trash[] = 314; //Gold Helmet
    #trash[] = 315; //Gold Chestplate
    #trash[] = 316; //Gold Leggings
    #trash[] = 317; //Gold Boots
    #trash[] = 283; //Gold Sword
    #trash[] = 284; //Gold Shovel
    #trash[] = 285; //Gold Pickaxe
    #trash[] = 286; //Gold Axe
    #trash[] = 294; //Gold Hoe
    #trash[] = 293; //Diamond Hoe
    #trash[] = 2256;
    #trash[] = 2257;
    #trash[] = 2258;
    #trash[] = 2259;
    #trash[] = 2260;
    #trash[] = 2261;
    #trash[] = 2262; //Records
    #trash[] = 2263;
    #trash[] = 2264;
    #trash[] = 2265;
    #trash[] = 2266;
    #trash[] = 2267;
    if(%#homeless_store_lapis%=2);
    #trash[] = 351; //Lapis Lazulli
    endif;
    for(#homeless_inc,54,80);
    GETSLOTITEM(%#homeless_inc%,#item);
    INDEXOF(#trash[],#index,%#item%);
    if((#index != -1) && (%#item% != 0));
    #clear_again=1;
    endif;
    next;
    if(%#clear_again%=1);
    wait(250ms);
    log("&a&l[Macro]&f Maldito lag! Reiniciando a limpeza. &1- [Homeless Macros]");
    gui();
    }$$/home mar$${
    wait(7);
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    gui(inventory);
    look(%&homeless_dir_front%);
    wait(300ms);
    gui(inventory);
    wait(300ms);
    #trash[] = 298; //Leather Helmet
    #trash[] = 299; //Leather Chestplate
    #trash[] = 300; //Leather Leggings
    #trash[] = 301; //Leather Boots
    #trash[] = 268; //Wooden Sword
    #trash[] = 269; //Wooden Shovel
    #trash[] = 270; //Wooden Pickaxe
    #trash[] = 271; //Wooden Axe
    #trash[] = 290; //Wooden Hoe
    #trash[] = 272; //Stone Sword
    #trash[] = 273; //Stone Shovel
    #trash[] = 274; //Stone Pickaxe
    #trash[] = 275; //Stone Axe
    #trash[] = 291; //Stone Hoe
    #trash[] = 306; //Iron Helmet
    #trash[] = 307; //Iron Chestplate
    #trash[] = 308; //Iron Leggings
    #trash[] = 309; //Iron Boots
    #trash[] = 267; //Iron Sword
    #trash[] = 256; //Iron Shovel
    #trash[] = 257; //Iron Pickaxe
    #trash[] = 258; //Iron Axe
    #trash[] = 292; //Iron Hoe
    #trash[] = 314; //Gold Helmet
    #trash[] = 315; //Gold Chestplate
    #trash[] = 316; //Gold Leggings
    #trash[] = 317; //Gold Boots
    #trash[] = 283; //Gold Sword
    #trash[] = 284; //Gold Shovel
    #trash[] = 285; //Gold Pickaxe
    #trash[] = 286; //Gold Axe
    #trash[] = 294; //Gold Hoe
    #trash[] = 293; //Diamond Hoe
    #trash[] = 2256;
    #trash[] = 2257;
    #trash[] = 2258;
    #trash[] = 2259;
    #trash[] = 2260;
    #trash[] = 2261;
    #trash[] = 2262; //Records
    #trash[] = 2263;
    #trash[] = 2264;
    #trash[] = 2265;
    #trash[] = 2266;
    #trash[] = 2267;
    if(%#homeless_store_lapis%=2);
    #trash[] = 351; //Lapis Lazulli
    endif;
    for(#homeless_inc,9,42);
    GETSLOTITEM(%#homeless_inc%,#item);
    INDEXOF(#trash[],#index,%#item%);
    if((#index != -1) && (%#item% != 0));
    SLOTCLICK(%#homeless_inc%);
    wait(100ms);
    SLOTCLICK(-999);
    wait(100ms);
    endif;
    next;
    slotclick(36,l,true);
    slot(1);
    wait(100ms);
    for(#homeless_inc,9,35);
    getslotitem(%#homeless_inc%,#item);
    INDEXOF(#store[],#index,%#item%);
    if(#index != -1);
    else;
    slotclick(%#homeless_inc%,l,true);
    wait(100ms);
    #homeless_var_ench=0;
    gui();
    wait(100ms);
    foreach(enchantments);
    &homeless_enchant=%ENCHANTMENT%;
    if((%&homeless_enchant%=%&p4%)||(%&homeless_enchant%=%&p3%)||(%&homeless_enchant%=%&eff5%)||(%&homeless_enchant%=%&eff4%)||(%&homeless_enchant%=%&eff3%)||(%&homeless_enchant%=%&sharp5%)||(%&homeless_enchant%=%&sharp4%)||(%&homeless_enchant%=%&sharp3%)||(%&homeless_enchant%=%&loot3%));
    #homeless_var_ench=1;
    endif;
    if(%#homeless_store_thorns%=2);
    if((%&homeless_enchant%=%þs1%)||(%&homeless_enchant%=%þs2%)||(%&homeless_enchant%=%þs3%));
    #homeless_var_ench=0;
    break;
    endif;
    endif;
    next;
    gui(inventory);
    wait(100ms);
    if(%#homeless_var_ench%=0);
    SLOTCLICK(36);
    wait(100ms);
    SLOTCLICK(-999);
    wait(100ms);
    else;
    slotclick(36,l,true);
    wait(100ms);
    endif;
    endif;
    next;
    for(#homeless_inc,37,42);
    getslotitem(%#homeless_inc%,#item);
    INDEXOF(#store[],#index,%#item%);
    if(#index != -1);
    else;
    slotclick(%#homeless_inc%,l,false);
    wait(100ms);
    slotclick(36,l,false);
    wait(100ms);
    #homeless_var_ench=0;
    gui();
    wait(100ms);
    foreach(enchantments);
    &homeless_enchant=%ENCHANTMENT%;
    if((%&homeless_enchant%=%&p4%)||(%&homeless_enchant%=%&p3%)||(%&homeless_enchant%=%&eff5%)||(%&homeless_enchant%=%&eff4%)||(%&homeless_enchant%=%&eff3%)||(%&homeless_enchant%=%&sharp5%)||(%&homeless_enchant%=%&sharp4%)||(%&homeless_enchant%=%&sharp3%)||(%&homeless_enchant%=%&loot3%));
    #homeless_var_ench=1;
    endif;
    if(%#homeless_store_thorns%=2);
    if((%&homeless_enchant%=%þs1%)||(%&homeless_enchant%=%þs2%)||(%&homeless_enchant%=%þs3%));
    #homeless_var_ench=0;
    break;
    endif;
    endif;
    next;
    gui(inventory);
    wait(100ms);
    if(%#homeless_var_ench%=0);
    SLOTCLICK(36);
    wait(100ms);
    SLOTCLICK(-999);
    wait(100ms);
    else;
    slotclick(36,l,true);
    wait(100ms);
    endif;
    endif;
    next;
    gui();
    #clear_again=0;
    #stack=1;
    else;
    for(#homeless_inc,54,80);
    slotclick(%#homeless_inc%,l,true);
    wait(30ms);
    next;
    for(#homeless_inc,81,87);
    getslotitem(%#homeless_inc%,#id);
    if(%#id%!=287);
    slotclick(%#homeless_inc%,l,true);
    wait(30ms);
    endif;
    next;
    wait(500ms);
    getslotitem(53,#id,#stack);
    wait(500ms);
    if(%#stack%!=0);
    inc(#homeless_chest);
    }$$/g AFK 666 so dlç $${
    if(%#homeless_chest%=97);
    #homeless_full=1;
    log("&a&l[Macro]&f Baús cheios! &1- Homeless Macros");
    endif;
    endif;
    endif;
    until(%#clear_again%=0);
    gui();
    until(%#stack%=0||%#homeless_full%=1);
    look(%&homeless_dir_front%);
    log("&a&l[Macro]&f Armazenamento de itens finalizado. &1- [Homeless Macros]");
    wait(250ms);

    if(%#homeless_string%=0);
    gui(inventory);
    wait(150ms);
    getslotitem(42,#item);
    if(%#item%!=287);
    #homeless_string_counter=0;
    log("&a&l[Macro]&f Linhas quase acabando, reabastecendo. &1- [Homeless Macros]");
    wait(150ms);
    do;
    if(%#homeless_chest_string%=1);
    look(%&homeless_dir_front%);
    look(-23,40);
    log("&a&l[Macro]&e Bau de linhas %#homeless_chest_string% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest_string%=2);
    look(%&homeless_dir_front%);
    look(-9,43);
    log("&a&l[Macro]&e Bau de linhas %#homeless_chest_string% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest_string%=3);
    look(%&homeless_dir_front%);
    look(+10,43);
    log("&a&l[Macro]&e Bau de linhas %#homeless_chest_string% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest_string%=4);
    look(%&homeless_dir_front%);
    look(+23,40);
    log("&a&l[Macro]&e Bau de linhas %#homeless_chest_string% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;

    wait(250ms);
    key(use);
    wait(250ms);
    key(use);
    wait(250ms);
    key(use);
    wait(2);
    for(#homeless_inc,0,53);
    getslotitem(%#homeless_inc%,#item);
    if((%#item%=287)&&(%#homeless_string_counter%<5));
    slotclick(%#homeless_inc%,l,true);
    wait(250ms);
    inc(#homeless_string_counter);
    endif;
    next;
    gui();
    if(%#homeless_string_counter%<5);
    inc(#homeless_chest_string);
    if(%#homeless_chest_string%>4);
    #homeless_string=1;
    log("&a&l[Macro]&f Acabaram as linhas no estoque! &1- [Homeless Macros]");
    endif;
    endif;
    until((%#homeless_string%=1)||(%#homeless_string_counter%=5));
    else;
    log("&a&l[Macro]&f Quantidade de linhas OK. &1- [Homeless Macros]");
    endif;
    else;
    log("&a&l[Macro]&f Sem linhas no estoque! &1- [Homeless Macros]");
    endif;
    look(%&homeless_dir_front%);
    gui();
    endif;
    else;
    log("&a&l[Macro]&f Baús cheios! &1- [Homeless Macros]");
    endif;
    loop;
    endif;
    }$$
     
  2. ogatinho123

    ogatinho123 Craftlandiano
    VIP

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    1,642.00
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    Clan:
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  3. LukasBRZ

    LukasBRZ Craftlandiano
    Banido

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    yFigarol | Figarol
    Clan:
    -
     
  4. richardbrow1

    richardbrow1 Excelente
    VIP

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    na minha...
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    richardbrow1
    Skype:
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    sou "buro" né lek, tem razão :)
    ps : usa spoiler ae inutil
     
  5. allan199

    allan199 Neutro
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    allan199
    Clan:
    nxi
    ogatinho ajuda eu olha o topico q eu fiz pf );
     
  6. ericknemet1

    ericknemet1 Craftlandiano
    VIP

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    Nick:
    ericknemet
    "Sou burro, mas sei dar spoiler" ;)
     
  7. naruto159

    naruto159 Neutro
    VIP

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    30 Novembro 2013
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    Zeyke
    Clan:
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    Releia suas declarações meu parça -q olha topico o bagui do spoiler tinha bugued.
     
  8. ZoidBerg0147

    ZoidBerg0147 Razoavel
    VIP

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    Clan:
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    oq esse macro tem d novo
     
  9. ericknemet1

    ericknemet1 Craftlandiano
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    Nick:
    ericknemet
    KKK Já aconteceu comigo to de zoas...
     
  10. richard 1

    richard 1 Bom
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    Piloco
    Clan:
    D3L1RiUS .SU1C1D.
    Facebook:
    Treto Memo!
    Skype:
    Não Tenho!
    Usa Spoiler :)
     
  11. Homeless

    Homeless Hardcore
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    Não esqueça dos direitos....
     
  12. imperiius

    imperiius Craftlandiano
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    oque foi mudado neste macro?
     
  13. P4L4D1N0

    P4L4D1N0 Bom
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  14. Fiida

    Fiida Craftlandiano
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    Nick:
    Rabby
    Créditos do homeless?
    Cadê?
     
  15. zSnowZ

    zSnowZ Razoavel
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    zRushadoBR_/zSnowZ
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    Skype:
    agora.xora.ez11
  16. MagriiNnBoladown

    MagriiNnBoladown Excelente
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    GamerTutoriais
    Clan:
    IMP
    Facebook:
    http://migre.me/lXqsR
    Skype:
    mailon1998
    Twitter:
    @XxEsmailoNxX
     
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