[MACROS] Sem mensagem no Global - Pedidos

Discussão em 'Botecolandia' iniciado por Substituto, 20 Janeiro 2016.

Status do Tópico:
Não esta aberto para novas mensagens.
  1. Substituto

    Substituto Craftlandiano
    VIP

    Afiliado:
    30 Dezembro 2011
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    Nick:
    substituto
    Clan:
    HFF
    Vejo muita denúncia/ban por causa das mensagens automáticas dos macros, e para ajudar vou editar macros removendo essas mensagens.

    Os macros que eu editar vou deixar aqui no tópico para quem quiser usar.

    Quem quiser, basta postar o macro neste tópico que eu faço a edição. Não mandem mensagem privada, pois não vou atender pedidos por lá :p

    Abraço Substituto :p

    Macro: Sleep Treasure Finder
    Autor: [member='SLEEPP']
    Código 1.5.2
    $${

    // |SLEEP|Xtycon|

    IF(sleepmacro);
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",35:14);
    UNSET(sleepmacro);
    STOP();
    ELSE;
    LOG("&2&l[Macro] &6SleepTesouro &2[ON]");
    }$$(Macro) SLEEP Treasure Finder (ON) >> iniciando localizador de tesouros <<$${
    UNSAFE();
    SET(sleepmacro);
    ENDIF;

    #sleep_null_potion=1;
    #sleep_null_food=1;
    #sleep_infopos=0;

    PICK(387);
    IF(%ITEM%=387);
    KEY(USE);
    ENDIF;

    DO(1);
    UNSET(sleep_xpos);
    SET(&sleep_xpos,"");
    LOG("");
    LOG("&4 [!] &7Digite a coordenada &2X &4[!]");
    ACHIEVEMENTGET("-> X: <-",387);
    LOOP;
    DO;
    SET(#sleep_xpos,%&sleep_xpos%);
    IF(((KEY_1) || (KEY_NUMPAD1)) && (!sleep_key1));SET(&sleep_xpos,"%&sleep_xpos%1");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key1);ELSEIF((!KEY_1) && (!KEY_NUMPAD1));UNSET(sleep_key1);ENDIF;
    IF(((KEY_2) || (KEY_NUMPAD2)) && (!sleep_key2));SET(&sleep_xpos,"%&sleep_xpos%2");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key2);ELSEIF((!KEY_2) && (!KEY_NUMPAD2));UNSET(sleep_key2);ENDIF;
    IF(((KEY_3) || (KEY_NUMPAD3)) && (!sleep_key3));SET(&sleep_xpos,"%&sleep_xpos%3");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key3);ELSEIF((!KEY_3) && (!KEY_NUMPAD3));UNSET(sleep_key3);ENDIF;
    IF(((KEY_4) || (KEY_NUMPAD4)) && (!sleep_key4));SET(&sleep_xpos,"%&sleep_xpos%4");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key4);ELSEIF((!KEY_4) && (!KEY_NUMPAD4));UNSET(sleep_key4);ENDIF;
    IF(((KEY_5) || (KEY_NUMPAD5)) && (!sleep_key5));SET(&sleep_xpos,"%&sleep_xpos%5");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key5);ELSEIF((!KEY_5) && (!KEY_NUMPAD5));UNSET(sleep_key5);ENDIF;
    IF(((KEY_6) || (KEY_NUMPAD6)) && (!sleep_key6));SET(&sleep_xpos,"%&sleep_xpos%6");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key6);ELSEIF((!KEY_6) && (!KEY_NUMPAD6));UNSET(sleep_key6);ENDIF;
    IF(((KEY_7) || (KEY_NUMPAD7)) && (!sleep_key7));SET(&sleep_xpos,"%&sleep_xpos%7");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key7);ELSEIF((!KEY_7) && (!KEY_NUMPAD7));UNSET(sleep_key7);ENDIF;
    IF(((KEY_8) || (KEY_NUMPAD8)) && (!sleep_key8));SET(&sleep_xpos,"%&sleep_xpos%8");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key8);ELSEIF((!KEY_8) && (!KEY_NUMPAD8));UNSET(sleep_key8);ENDIF;
    IF(((KEY_9) || (KEY_NUMPAD9)) && (!sleep_key9));SET(&sleep_xpos,"%&sleep_xpos%9");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key9);ELSEIF((!KEY_9) && (!KEY_NUMPAD9));UNSET(sleep_key9);ENDIF;
    IF(((KEY_0) || (KEY_NUMPAD0)) && (!sleep_key0));SET(&sleep_xpos,"%&sleep_xpos%0");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_key0);ELSEIF((!KEY_0) && (!KEY_NUMPAD0));UNSET(sleep_key0);ENDIF;
    IF(((KEY_SUBTRACT) || (KEY_MINUS)) && (!sleep_keysubtract));SET(&sleep_xpos,"%&sleep_xpos%-");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-",387);SET(sleep_keysubtract);ELSEIF((!KEY_SUBTRACT) && (!KEY_MINUS));UNSET(sleep_keysubtract);ENDIF;
    IF((KEY_BACK) && (!sleep_keyback));SET(&sleep_xpos,"");ACHIEVEMENTGET("-> X: <-",387);SET(sleep_keyback);ELSEIF(!KEY_BACK);UNSET(sleep_keyback);ENDIF;
    IF((KEY_RETURN) && (!sleep_keyreturn));SET(sleep_xpos);SET(sleep_keyreturn);ELSEIF(!KEY_RETURN);UNSET(sleep_keyreturn);ENDIF;
    IF((%#sleep_xpos%>=5000) || (%&sleep_xpos%="--") || (%#sleep_xpos%<=-5000));SET(&sleep_xpos,"");ACHIEVEMENTGET("-> X: <-",387);ENDIF;
    UNTIL(sleep_xpos);
    IF((sleep_xpos) && (%#sleep_xpos%=null) || (%#sleep_xpos%>=5000) || (%&sleep_xpos%="--") || (%#sleep_xpos%<=-5000));
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",35:14);
    LOG("");
    LOG("&4 [!] &7Resposta inválida &4[!]");
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    UNSET(sleepmacro);
    STOP();
    ELSE;
    LOG("");
    LOG("&8------------------");
    LOG("&7 LOOK&2X&7: &7%#sleep_xpos%&7");
    LOG("&8------------------");
    ENDIF;
    DO(1);
    UNSET(sleep_zpos);
    SET(&sleep_zpos,"");
    LOG("");
    LOG("&4 [!] &7Digite a coordenada &2Z &4[!]");
    ACHIEVEMENTGET("-> Z: <-",387);
    LOOP;
    DO;
    SET(#sleep_zpos,%&sleep_zpos%);
    IF(((KEY_1) || (KEY_NUMPAD1)) && (!sleep_key1));SET(&sleep_zpos,"%&sleep_zpos%1");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key1);ELSEIF((!KEY_1) && (!KEY_NUMPAD1));UNSET(sleep_key1);ENDIF;
    IF(((KEY_2) || (KEY_NUMPAD2)) && (!sleep_key2));SET(&sleep_zpos,"%&sleep_zpos%2");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key2);ELSEIF((!KEY_2) && (!KEY_NUMPAD2));UNSET(sleep_key2);ENDIF;
    IF(((KEY_3) || (KEY_NUMPAD3)) && (!sleep_key3));SET(&sleep_zpos,"%&sleep_zpos%3");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key3);ELSEIF((!KEY_3) && (!KEY_NUMPAD3));UNSET(sleep_key3);ENDIF;
    IF(((KEY_4) || (KEY_NUMPAD4)) && (!sleep_key4));SET(&sleep_zpos,"%&sleep_zpos%4");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key4);ELSEIF((!KEY_4) && (!KEY_NUMPAD4));UNSET(sleep_key4);ENDIF;
    IF(((KEY_5) || (KEY_NUMPAD5)) && (!sleep_key5));SET(&sleep_zpos,"%&sleep_zpos%5");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key5);ELSEIF((!KEY_5) && (!KEY_NUMPAD5));UNSET(sleep_key5);ENDIF;
    IF(((KEY_6) || (KEY_NUMPAD6)) && (!sleep_key6));SET(&sleep_zpos,"%&sleep_zpos%6");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key6);ELSEIF((!KEY_6) && (!KEY_NUMPAD6));UNSET(sleep_key6);ENDIF;
    IF(((KEY_7) || (KEY_NUMPAD7)) && (!sleep_key7));SET(&sleep_zpos,"%&sleep_zpos%7");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key7);ELSEIF((!KEY_7) && (!KEY_NUMPAD7));UNSET(sleep_key7);ENDIF;
    IF(((KEY_8) || (KEY_NUMPAD8)) && (!sleep_key8));SET(&sleep_zpos,"%&sleep_zpos%8");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key8);ELSEIF((!KEY_8) && (!KEY_NUMPAD8));UNSET(sleep_key8);ENDIF;
    IF(((KEY_9) || (KEY_NUMPAD9)) && (!sleep_key9));SET(&sleep_zpos,"%&sleep_zpos%9");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key9);ELSEIF((!KEY_9) && (!KEY_NUMPAD9));UNSET(sleep_key9);ENDIF;
    IF(((KEY_0) || (KEY_NUMPAD0)) && (!sleep_key0));SET(&sleep_zpos,"%&sleep_zpos%0");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_key0);ELSEIF((!KEY_0) && (!KEY_NUMPAD0));UNSET(sleep_key0);ENDIF;
    IF(((KEY_SUBTRACT) || (KEY_MINUS)) && (!sleep_keysubtract));SET(&sleep_zpos,"%&sleep_zpos%-");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-",387);SET(sleep_keysubtract);ELSEIF((!KEY_SUBTRACT) && (!KEY_MINUS));UNSET(sleep_keysubtract);ENDIF;
    IF((KEY_BACK) && (!sleep_keyback));SET(&sleep_zpos,"");ACHIEVEMENTGET("-> Z: <-",387);SET(sleep_keyback);ELSEIF(!KEY_BACK);UNSET(sleep_keyback);ENDIF;
    IF((KEY_RETURN) && (!sleep_keyreturn));SET(sleep_zpos);SET(sleep_keyreturn);ELSEIF(!KEY_RETURN);UNSET(sleep_keyreturn);ENDIF;
    IF((%#sleep_zpos%>=5000) || (%&sleep_zpos%="--") || (%#sleep_zpos%<=-5000));SET(&sleep_zpos,"");ACHIEVEMENTGET("-> Z: <-",387);ENDIF;
    UNTIL(sleep_zpos);
    IF((sleep_zpos) && (%#sleep_zpos%=null) || (%#sleep_zpos%>=5000) || (%&sleep_zpos%="--") || (%#sleep_zpos%<=-5000));
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",35:14);
    LOG("");
    LOG("&4 [!] &7Resposta inválida &4[!]");
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    UNSET(sleepmacro);
    STOP();
    ELSE;
    GUI(INVENTORY);
    GUI();
    LOG("");
    LOG("&8------------------");
    LOG("&7 LOOK&2Z&7: &7%#sleep_zpos%&7");
    LOG("&8------------------");
    ENDIF;

    DO;
    INC(#sleep_infopos,1);
    UNSET(sleep_speed);
    FOREACH(effects);
    IF(%EFFECTID%=1);
    SET(sleep_speed);
    ENDIF;
    NEXT;
    IF((!sleep_speed) && (%#sleep_null_potion%=1));
    #sleep_speed=1;
    DO;
    KEYUP(FORWARD);
    FOREACH(effects);
    IF(%EFFECTID%=1);
    #sleep_speed=2;
    ENDIF;
    NEXT;
    PICK(373:8194,373:8258,373:8226,373:8290);
    IFMATCHES("373:8194|373:8258|373:8226|373:8290","%ITEMIDDMG%");
    KEY(USE);
    ELSE;
    GUI(INVENTORY);
    GUI();
    LOG("");
    LOG("&4 [!] &7Reabasteça poçao na hotbar e press &a8 &4[!]");
    #sleep_null_potion=2;
    ENDIF;
    UNTIL((%#sleep_speed%=2) || (%#sleep_null_potion%=2));
    PICK(374);
    IF(%ITEM%=374);
    PICK(374);
    WAIT(3MS);
    KEY(DROP);
    ENDIF;
    ENDIF;
    IF((%HUNGER%<=8) && (%#sleep_null_food%=1));
    DO;
    KEYUP(FORWARD);
    PICK(320,364,322,350,297,366,400,396);
    IF((%ITEM%=320) || (%ITEM%=364) || (%ITEM%=322) || (%ITEM%=350) || (%ITEM%=297) || (%ITEM%=366) || (%ITEM%=400) || (%ITEM%=396));
    KEY(USE);
    ELSE;
    GUI(INVENTORY);
    GUI();
    LOG("");
    LOG("&4 [!] &7Reabasteça comida na hotbar e press &a9 &4[!]");
    #sleep_null_food=2;
    ENDIF;
    UNTIL((%HUNGER%>=19) || (%#sleep_null_food%=2));
    ENDIF;
    IFMATCHES(%DIRECTION%,N);
    GETIDREL(0,0,-1,#sleep_id);
    ENDIF;
    IFMATCHES(%DIRECTION%,S);
    GETIDREL(0,0,1,#sleep_id);
    ENDIF;
    IFMATCHES(%DIRECTION%,W);
    GETIDREL(-1,0,0,#sleep_id);
    ENDIF;
    IFMATCHES(%DIRECTION%,E);
    GETIDREL(1,0,0,#sleep_id);
    ENDIF;
    IF(%#sleep_id%!=0);
    WAIT(75MS);
    KEYDOWN(JUMP);
    WAIT(75MS);
    KEYUP(JUMP);
    ENDIF;
    IF(%#sleep_infopos%=200);
    ACHIEVEMENTGET("X: %XPOS% / %#sleep_xpos%",387);
    ENDIF;
    IF(%#sleep_infopos%=240);
    ACHIEVEMENTGET("Z: %ZPOS% / %#sleep_zpos%",387);
    #sleep_infopos=0;
    ENDIF;
    IF((KEY_8) && (!sleep_key8) && (%#sleep_null_potion%=2));
    SET(sleep_key8);
    #sleep_null_potion=1;
    ELSEIF(!KEY_8);
    UNSET(sleep_key8);
    ENDIF;
    IF((KEY_9) && (!sleep_key9) && (%#sleep_null_food%=2));
    SET(sleep_key9);
    #sleep_null_food=1;
    ELSEIF(!KEY_9);
    UNSET(sleep_key9);
    ENDIF;
    IF(KEY_2);
    LOG("&4 [!] &7Macro pausado, press &a2 &7resume &4[!]");
    KEYUP(FORWARD);
    DO();
    WHILE(KEY_2);
    DO;
    UNTIL(KEY_2);
    DO();
    WHILE(KEY_2);
    LOG("&4 [!] &7Macro retomado, press &a2 &7pause &4[!]");
    ENDIF;
    IF((%ZPOS%>%#sleep_zpos%) && (%XPOS%>%#sleep_xpos%));
    LOOK(NORTH);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%<%#sleep_zpos%) && (%XPOS%>%#sleep_xpos%));
    LOOK(SOUTH);
    LOOK(+45,0);
    KEYDOWN(FORWARD);
    ELSEIF((%XPOS%>%#sleep_xpos%) && (%ZPOS%>%#sleep_zpos%));
    LOOK(WEST);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%XPOS%<%#sleep_xpos%) && (%ZPOS%>%#sleep_zpos%));
    LOOK(EAST);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%>%#sleep_zpos%) && (%XPOS%<%#sleep_xpos%));
    LOOK(NORTH);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%<%#sleep_zpos%) && (%XPOS%<%#sleep_xpos%));
    LOOK(SOUTH);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%XPOS%>%#sleep_xpos%) && (%ZPOS%<%#sleep_zpos%));
    LOOK(WEST);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%XPOS%<%#sleep_xpos%) && (%ZPOS%<%#sleep_zpos%));
    LOOK(EAST);
    LOOK(+45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%ZPOS%>%#sleep_zpos%);
    LOOK(NORTH);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%ZPOS%<%#sleep_zpos%);
    LOOK(SOUTH);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%XPOS%>%#sleep_xpos%);
    LOOK(WEST);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%XPOS%<%#sleep_xpos%);
    LOOK(EAST);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%=%#sleep_zpos%) && (%ZPOS%=%#sleep_zpos%));
    KEYUP(FORWARD);
    BREAK;
    ENDIF;
    LOOP;
    DO(1);
    LOG("");
    LOG("&4[!] &7Parei no local exato do tesouro &4[!]");
    LOG("");
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",35:14);
    ENDUNSAFE();
    }$$(Macro) SLEEP Treasure Finder (OFF) >> finalizando localizador de tesouros <<$${
    UNSET(sleepmacro);
    STOP();
    LOOP;
    }$$



    Código 1.7/1.8
    $${

    // |SLEEP|Xtycon|

    IF(sleepmacro);
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",wool:14);
    UNSET(sleepmacro);
    STOP();
    ELSE;
    LOG("&2&l[Macro] &6SleepTesouro &2[ON]");
    }$$(Macro) SLEEP Treasure Finder (ON) >> iniciando localizador de tesouros <<$${
    UNSAFE();
    SET(sleepmacro);
    ENDIF;

    #sleep_null_potion=1;
    #sleep_null_food=1;
    #sleep_infopos=0;

    PICK("written_book");
    IF(%ITEM%="written_book");
    KEY(USE);
    ENDIF;

    DO(1);
    UNSET(sleep_xpos);
    SET(&sleep_xpos,"");
    LOG("");
    LOG("&4 [!] &7Digite a coordenada &2X &4[!]");
    ACHIEVEMENTGET("-> X: <-","written_book");
    LOOP;
    DO;
    SET(#sleep_xpos,%&sleep_xpos%);
    IF(((KEY_1) || (KEY_NUMPAD1)) && (!sleep_key1));SET(&sleep_xpos,"%&sleep_xpos%1");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key1);ELSEIF((!KEY_1) && (!KEY_NUMPAD1));UNSET(sleep_key1);ENDIF;
    IF(((KEY_2) || (KEY_NUMPAD2)) && (!sleep_key2));SET(&sleep_xpos,"%&sleep_xpos%2");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key2);ELSEIF((!KEY_2) && (!KEY_NUMPAD2));UNSET(sleep_key2);ENDIF;
    IF(((KEY_3) || (KEY_NUMPAD3)) && (!sleep_key3));SET(&sleep_xpos,"%&sleep_xpos%3");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key3);ELSEIF((!KEY_3) && (!KEY_NUMPAD3));UNSET(sleep_key3);ENDIF;
    IF(((KEY_4) || (KEY_NUMPAD4)) && (!sleep_key4));SET(&sleep_xpos,"%&sleep_xpos%4");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key4);ELSEIF((!KEY_4) && (!KEY_NUMPAD4));UNSET(sleep_key4);ENDIF;
    IF(((KEY_5) || (KEY_NUMPAD5)) && (!sleep_key5));SET(&sleep_xpos,"%&sleep_xpos%5");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key5);ELSEIF((!KEY_5) && (!KEY_NUMPAD5));UNSET(sleep_key5);ENDIF;
    IF(((KEY_6) || (KEY_NUMPAD6)) && (!sleep_key6));SET(&sleep_xpos,"%&sleep_xpos%6");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key6);ELSEIF((!KEY_6) && (!KEY_NUMPAD6));UNSET(sleep_key6);ENDIF;
    IF(((KEY_7) || (KEY_NUMPAD7)) && (!sleep_key7));SET(&sleep_xpos,"%&sleep_xpos%7");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key7);ELSEIF((!KEY_7) && (!KEY_NUMPAD7));UNSET(sleep_key7);ENDIF;
    IF(((KEY_8) || (KEY_NUMPAD8)) && (!sleep_key8));SET(&sleep_xpos,"%&sleep_xpos%8");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key8);ELSEIF((!KEY_8) && (!KEY_NUMPAD8));UNSET(sleep_key8);ENDIF;
    IF(((KEY_9) || (KEY_NUMPAD9)) && (!sleep_key9));SET(&sleep_xpos,"%&sleep_xpos%9");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key9);ELSEIF((!KEY_9) && (!KEY_NUMPAD9));UNSET(sleep_key9);ENDIF;
    IF(((KEY_0) || (KEY_NUMPAD0)) && (!sleep_key0));SET(&sleep_xpos,"%&sleep_xpos%0");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_key0);ELSEIF((!KEY_0) && (!KEY_NUMPAD0));UNSET(sleep_key0);ENDIF;
    IF(((KEY_SUBTRACT) || (KEY_MINUS)) && (!sleep_keysubtract));SET(&sleep_xpos,"%&sleep_xpos%-");ACHIEVEMENTGET("-> X: %&sleep_xpos% <-","written_book");SET(sleep_keysubtract);ELSEIF((!KEY_SUBTRACT) && (!KEY_MINUS));UNSET(sleep_keysubtract);ENDIF;
    IF((KEY_BACK) && (!sleep_keyback));SET(&sleep_xpos,"");ACHIEVEMENTGET("-> X: <-","written_book");SET(sleep_keyback);ELSEIF(!KEY_BACK);UNSET(sleep_keyback);ENDIF;
    IF((KEY_RETURN) && (!sleep_keyreturn));SET(sleep_xpos);SET(sleep_keyreturn);ELSEIF(!KEY_RETURN);UNSET(sleep_keyreturn);ENDIF;
    IF((%#sleep_xpos%>=5000) || (%&sleep_xpos%="--") || (%#sleep_xpos%<=-5000));SET(&sleep_xpos,"");ACHIEVEMENTGET("-> X: <-","written_book");ENDIF;
    UNTIL(sleep_xpos);
    IF((sleep_xpos) && (%#sleep_xpos%=null) || (%#sleep_xpos%>=5000) || (%&sleep_xpos%="--") || (%#sleep_xpos%<=-5000));
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",wool:14);
    LOG("");
    LOG("&4 [!] &7Resposta inválida &4[!]");
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    UNSET(sleepmacro);
    STOP();
    ELSE;
    LOG("");
    LOG("&8------------------");
    LOG("&7 LOOK&2X&7: &7%#sleep_xpos%&7");
    LOG("&8------------------");
    ENDIF;
    DO(1);
    UNSET(sleep_zpos);
    SET(&sleep_zpos,"");
    LOG("");
    LOG("&4 [!] &7Digite a coordenada &2Z &4[!]");
    ACHIEVEMENTGET("-> Z: <-","written_book");
    LOOP;
    DO;
    SET(#sleep_zpos,%&sleep_zpos%);
    IF(((KEY_1) || (KEY_NUMPAD1)) && (!sleep_key1));SET(&sleep_zpos,"%&sleep_zpos%1");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key1);ELSEIF((!KEY_1) && (!KEY_NUMPAD1));UNSET(sleep_key1);ENDIF;
    IF(((KEY_2) || (KEY_NUMPAD2)) && (!sleep_key2));SET(&sleep_zpos,"%&sleep_zpos%2");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key2);ELSEIF((!KEY_2) && (!KEY_NUMPAD2));UNSET(sleep_key2);ENDIF;
    IF(((KEY_3) || (KEY_NUMPAD3)) && (!sleep_key3));SET(&sleep_zpos,"%&sleep_zpos%3");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key3);ELSEIF((!KEY_3) && (!KEY_NUMPAD3));UNSET(sleep_key3);ENDIF;
    IF(((KEY_4) || (KEY_NUMPAD4)) && (!sleep_key4));SET(&sleep_zpos,"%&sleep_zpos%4");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key4);ELSEIF((!KEY_4) && (!KEY_NUMPAD4));UNSET(sleep_key4);ENDIF;
    IF(((KEY_5) || (KEY_NUMPAD5)) && (!sleep_key5));SET(&sleep_zpos,"%&sleep_zpos%5");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key5);ELSEIF((!KEY_5) && (!KEY_NUMPAD5));UNSET(sleep_key5);ENDIF;
    IF(((KEY_6) || (KEY_NUMPAD6)) && (!sleep_key6));SET(&sleep_zpos,"%&sleep_zpos%6");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key6);ELSEIF((!KEY_6) && (!KEY_NUMPAD6));UNSET(sleep_key6);ENDIF;
    IF(((KEY_7) || (KEY_NUMPAD7)) && (!sleep_key7));SET(&sleep_zpos,"%&sleep_zpos%7");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key7);ELSEIF((!KEY_7) && (!KEY_NUMPAD7));UNSET(sleep_key7);ENDIF;
    IF(((KEY_8) || (KEY_NUMPAD8)) && (!sleep_key8));SET(&sleep_zpos,"%&sleep_zpos%8");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key8);ELSEIF((!KEY_8) && (!KEY_NUMPAD8));UNSET(sleep_key8);ENDIF;
    IF(((KEY_9) || (KEY_NUMPAD9)) && (!sleep_key9));SET(&sleep_zpos,"%&sleep_zpos%9");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key9);ELSEIF((!KEY_9) && (!KEY_NUMPAD9));UNSET(sleep_key9);ENDIF;
    IF(((KEY_0) || (KEY_NUMPAD0)) && (!sleep_key0));SET(&sleep_zpos,"%&sleep_zpos%0");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_key0);ELSEIF((!KEY_0) && (!KEY_NUMPAD0));UNSET(sleep_key0);ENDIF;
    IF(((KEY_SUBTRACT) || (KEY_MINUS)) && (!sleep_keysubtract));SET(&sleep_zpos,"%&sleep_zpos%-");ACHIEVEMENTGET("-> Z: %&sleep_zpos% <-","written_book");SET(sleep_keysubtract);ELSEIF((!KEY_SUBTRACT) && (!KEY_MINUS));UNSET(sleep_keysubtract);ENDIF;
    IF((KEY_BACK) && (!sleep_keyback));SET(&sleep_zpos,"");ACHIEVEMENTGET("-> Z: <-","written_book");SET(sleep_keyback);ELSEIF(!KEY_BACK);UNSET(sleep_keyback);ENDIF;
    IF((KEY_RETURN) && (!sleep_keyreturn));SET(sleep_zpos);SET(sleep_keyreturn);ELSEIF(!KEY_RETURN);UNSET(sleep_keyreturn);ENDIF;
    IF((%#sleep_zpos%>=5000) || (%&sleep_zpos%="--") || (%#sleep_zpos%<=-5000));SET(&sleep_zpos,"");ACHIEVEMENTGET("-> Z: <-","written_book");ENDIF;
    UNTIL(sleep_zpos);
    IF((sleep_zpos) && (%#sleep_zpos%=null) || (%#sleep_zpos%>=5000) || (%&sleep_zpos%="--") || (%#sleep_zpos%<=-5000));
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",wool:14);
    LOG("");
    LOG("&4 [!] &7Resposta inválida &4[!]");
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    UNSET(sleepmacro);
    STOP();
    ELSE;
    GUI(INVENTORY);
    GUI();
    LOG("");
    LOG("&8------------------");
    LOG("&7 LOOK&2Z&7: &7%#sleep_zpos%&7");
    LOG("&8------------------");
    ENDIF;

    DO;
    INC(#sleep_infopos,1);
    UNSET(sleep_speed);
    FOREACH(effects);
    IF(%EFFECTID%=1);
    SET(sleep_speed);
    ENDIF;
    NEXT;
    IF((!sleep_speed) && (%#sleep_null_potion%=1));
    #sleep_speed=1;
    DO;
    KEYUP(FORWARD);
    FOREACH(effects);
    IF(%EFFECTID%=1);
    #sleep_speed=2;
    ENDIF;
    NEXT;
    PICK("potion:8194","potion:8258","potion:8226","potion:8290");
    IFMATCHES("potion:8194|potion:8258|potion:8226|potion:8290","%ITEMIDDMG%");
    KEY(USE);
    ELSE;
    GUI(INVENTORY);
    GUI();
    LOG("");
    LOG("&4 [!] &7Reabasteça poçao na hotbar e press &a8 &4[!]");
    #sleep_null_potion=2;
    ENDIF;
    UNTIL((%#sleep_speed%=2) || (%#sleep_null_potion%=2));
    PICK("glass_bottle");
    IF(%ITEM%="glass_bottle");
    PICK("glass_bottle");
    WAIT(3MS);
    KEY(DROP);
    ENDIF;
    ENDIF;
    IF((%HUNGER%<=8) && (%#sleep_null_food%=1));
    DO;
    KEYUP(FORWARD);
    PICK("cooked_porkchop","cooked_beef","cooked_chicken","cooked_fished","golden_apple","golden_carrot","pumpkin_pie","bread");
    IF((%ITEM%="cooked_porkchop") || (%ITEM%="cooked_beef") || (%ITEM%="cooked_chicken") || (%ITEM%="cooked_fished") || (%ITEM%="golden_apple") || (%ITEM%="golden_carrot") || (%ITEM%="pumpkin_pie") || (%ITEM%="bread"));
    KEY(USE);
    ELSE;
    GUI(INVENTORY);
    GUI();
    LOG("");
    LOG("&4 [!] &7Reabasteça comida na hotbar e press &a9 &4[!]");
    #sleep_null_food=2;
    ENDIF;
    UNTIL((%HUNGER%>=19) || (%#sleep_null_food%=2));
    ENDIF;
    IFMATCHES(%DIRECTION%,N);
    GETIDREL(0,0,-1,&sleep_id);
    ENDIF;
    IFMATCHES(%DIRECTION%,S);
    GETIDREL(0,0,1,&sleep_id);
    ENDIF;
    IFMATCHES(%DIRECTION%,W);
    GETIDREL(-1,0,0,&sleep_id);
    ENDIF;
    IFMATCHES(%DIRECTION%,E);
    GETIDREL(1,0,0,&sleep_id);
    ENDIF;
    IF(%&sleep_id%!="air");
    WAIT(75MS);
    KEYDOWN(JUMP);
    WAIT(75MS);
    KEYUP(JUMP);
    ENDIF;
    IF(%#sleep_infopos%=200);
    ACHIEVEMENTGET("X: %XPOS% / %#sleep_xpos%","written_book");
    ENDIF;
    IF(%#sleep_infopos%=240);
    ACHIEVEMENTGET("Z: %ZPOS% / %#sleep_zpos%","written_book");
    #sleep_infopos=0;
    ENDIF;
    IF((KEY_8) && (!sleep_key8) && (%#sleep_null_potion%=2));
    SET(sleep_key8);
    #sleep_null_potion=1;
    ELSEIF(!KEY_8);
    UNSET(sleep_key8);
    ENDIF;
    IF((KEY_9) && (!sleep_key9) && (%#sleep_null_food%=2));
    SET(sleep_key9);
    #sleep_null_food=1;
    ELSEIF(!KEY_9);
    UNSET(sleep_key9);
    ENDIF;
    IF(KEY_2);
    LOG("&4 [!] &7Macro pausado, press &a2 &7resume &4[!]");
    KEYUP(FORWARD);
    DO();
    WHILE(KEY_2);
    DO;
    UNTIL(KEY_2);
    DO();
    WHILE(KEY_2);
    LOG("&4 [!] &7Macro retomado, press &a2 &7pause &4[!]");
    ENDIF;
    IF((%ZPOS%>%#sleep_zpos%) && (%XPOS%>%#sleep_xpos%));
    LOOK(NORTH);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%<%#sleep_zpos%) && (%XPOS%>%#sleep_xpos%));
    LOOK(SOUTH);
    LOOK(+45,0);
    KEYDOWN(FORWARD);
    ELSEIF((%XPOS%>%#sleep_xpos%) && (%ZPOS%>%#sleep_zpos%));
    LOOK(WEST);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%XPOS%<%#sleep_xpos%) && (%ZPOS%>%#sleep_zpos%));
    LOOK(EAST);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%>%#sleep_zpos%) && (%XPOS%<%#sleep_xpos%));
    LOOK(NORTH);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%<%#sleep_zpos%) && (%XPOS%<%#sleep_xpos%));
    LOOK(SOUTH);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%XPOS%>%#sleep_xpos%) && (%ZPOS%<%#sleep_zpos%));
    LOOK(WEST);
    LOOK(-45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%XPOS%<%#sleep_xpos%) && (%ZPOS%<%#sleep_zpos%));
    LOOK(EAST);
    LOOK(+45,0);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%ZPOS%>%#sleep_zpos%);
    LOOK(NORTH);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%ZPOS%<%#sleep_zpos%);
    LOOK(SOUTH);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%XPOS%>%#sleep_xpos%);
    LOOK(WEST);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF(%XPOS%<%#sleep_xpos%);
    LOOK(EAST);
    KEYDOWN(FORWARD);
    SPRINT;
    ELSEIF((%ZPOS%=%#sleep_zpos%) && (%ZPOS%=%#sleep_zpos%));
    KEYUP(FORWARD);
    BREAK;
    ENDIF;
    LOOP;
    DO(1);
    LOG("");
    LOG("&4[!] &7Parei no local exato do tesouro &4[!]");
    LOG("");
    LOG("&4&l[Macro] &6SleepTesouro &4[OFF]");
    ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",wool:14);
    ENDUNSAFE();
    }$$(Macro) SLEEP Treasure Finder (OFF) >> finalizando localizador de tesouros <<$${
    UNSET(sleepmacro);
    STOP();
    LOOP;

    }$$



    Macro: Sleep Herbalismo
    Autor: [member='SLEEPP']
    Código 1.5.2
    $${

    IF(sleepmacro);
    LOG("&4&l[Macro] &6SleepHerbalismo &4[OFF]");
    ACHIEVEMENTGET("(Upgrade 1) Macro [OFF]",35:14);
    UNSET(sleepmacro);
    STOP();
    ELSE;
    LOG("&2&l[Macro] &6SleepHerbalismo &2[ON]");
    SET(sleepmacro);
    UNSET(reabastecer1);
    UNSET(reabastecer2);
    UNSET(@sleepbook);
    #sleep_id_livro=387;
    #sleep_id_cana=338;
    #sleep_inc_livro=0;
    #sleep_chest=1;
    ENDIF;

    ///////// DELAY INICIAL //////////
    // (Pode ser Alterado por Você) //
    #sleep_delay=3;
    //////////////////////////////////

    //////////////// TABELA DE ERROS ///////////////
    // Erro 401 - Posicionamento indevido. //
    // Erro 555 - Sethome automatica nao marcada. //
    // Erro 700 - /home sleepcana mal sucedida. //
    // Motivos: SleepOnChat mal ou não instalada. //
    ////////////////////////////////////////////////

    ///////////////// TECLAS AÇOES /////////////////
    // Tecla "1" Número de Livros Encontrados. //
    // Teclas "+" e "-" Muda o Delay da Macro. //
    ////////////////////////////////////////////////

    CLEARCHAT;
    LOG("&4 [!] &7Iniciando sistemas de segurança &4[!] &7&o#SleepMacros");
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    LOOK(%&sleep_chest_livro%);
    GETIDREL(0,-1,0,#sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%#sleep_id%=12) || (%#sleep_id%=3) || (%#sleep_id%=2) || (%#sleep_id%=83));
    WAIT(170MS);
    LOOK(NORTH);
    WAIT(1MS);
    IF((%HITID%=54) || (%HITID%=146));
    &sleep_chest_cana="NORTH";
    ENDIF;
    LOOK(EAST);
    WAIT(1MS);
    IF((%HITID%=54) || (%HITID%=146));
    &sleep_chest_cana="EAST";
    ENDIF;
    LOOK(SOUTH);
    WAIT(1MS);
    IF((%HITID%=54) || (%HITID%=146));
    &sleep_chest_cana="SOUTH";
    ENDIF;
    LOOK(WEST);
    WAIT(1MS);
    IF((%HITID%=54) || (%HITID%=146));
    &sleep_chest_cana="WEST";
    ENDIF;
    IF(%&sleep_chest_cana%="NORTH");
    &sleep_chest_livro="SOUTH";
    ELSEIF(%&sleep_chest_cana%="SOUTH");
    &sleep_chest_livro="NORTH";
    ELSEIF(%&sleep_chest_cana%="WEST");
    &sleep_chest_livro="EAST";
    ELSEIF(%&sleep_chest_cana%="EAST");
    &sleep_chest_livro="WEST";
    ENDIF;

    CLEARCHAT;
    LOG("&4 [!] &7Marcando sethome automatica &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_livro%);
    GETIDREL(0,-1,0,#sleep_id);
    }$$/sethome sleepherbalismo$${
    UNSET(@sleepsethome);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,#sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº555, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepsethome);
    }$$/sethome sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepsethome) && (%#sleep_id%=12) || (%#sleep_id%=3) || (%#sleep_id%=2) || (%#sleep_id%=83));

    CLEARCHAT;
    LOG("&2&l[Macro] &6SleepHerbalismo &2[ON]");
    ACHIEVEMENTGET("(Upgrade 1) Macro [ON]",35:5);

    DO;
    UNSAFE();
    DO(1850);
    IF(KEY_1);
    CLEARCHAT;
    LOG("&4 [!] &7Você encontrou &2%#sleep_inc_livro% Livro's &4[!] &7&o#SleepMacros");
    ENDIF;
    IF(@sleep5s);
    CLEARCHAT;
    LOG("&4 [!] &7Parando por &25 &2Segundos &4[!] &7&o#SleepMacros")
    DO;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+68);
    UNTIL(!@sleep5s);
    ENDIF;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+68);
    PICK(%#sleep_id_cana%);
    KEY(USE);
    WAIT(%#sleep_delay%MS);
    KEY(ATTACK);
    IF(((KEY_SUBTRACT) || (KEY_MINUS)) && (!sleep_keysubtract));
    SET(sleep_keysubtract);
    DEC(#sleep_delay,1);
    CLEARCHAT;
    LOG("&4 [!] &7Mudado para &2%#sleep_delay%&2 Millisecond's &4[!] &7&o#SleepMacros");
    ELSEIF((!KEY_SUBTRACT) && (!KEY_MINUS));
    UNSET(sleep_keysubtract);
    ENDIF;
    IF(((KEY_ADD) || (KEY_EQUALS)) && (!sleep_keyadd));
    SET(sleep_keyadd);
    INC(#sleep_delay,1);
    CLEARCHAT;
    LOG("&4 [!] &7Mudado para &2%#sleep_delay%&2 Millisecond's &4[!] &7&o#SleepMacros");
    ELSEIF((!KEY_ADD) && (!KEY_EQUALS));
    UNSET(sleep_keyadd);
    ENDIF;
    LOOP;
    ENDUNSAFE();

    DO;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+68);
    KEY(ATTACK);
    WAIT(7MS);
    WHILE(%HITID%=83);

    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    #sleep_hotbar_cana=0;
    GUI(INVENTORY);
    UNSET(reabastecer1);
    GETSLOTITEM(36,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(36,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(37,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(37,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(38,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(38,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(39,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(39,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(40,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(40,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(41,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(41,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(42,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(42,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(43,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(43,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(44,#sleep_id,#sleep_stack);
    IF((%#sleep_id%!=%#sleep_id_cana%) && (%#sleep_id%!=0));
    SLOTCLICK(44,L,TRUE);
    WAIT(7MS);
    ELSEIF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;

    IF(%#sleep_hotbar_cana%<=2);
    GETSLOT(%#sleep_id_cana%,#sleep_slot);
    IF((%#sleep_slot%=-1) || (%#sleep_slot%>=36));
    SET(reabastecer1);
    ENDIF;
    IF(!reabastecer1);
    DO(10);
    GETSLOT(%#sleep_id_cana%,#sleep_slot);
    IF(%#sleep_slot%<=35);
    SLOTCLICK(%#sleep_slot%,L,TRUE);
    ENDIF;
    WAIT(10MS);
    LOOP;
    CLEARCHAT;
    LOG("&4 [!] &7Inventário reorganizado &4[!] &7&o#SleepMacros");
    ENDIF;
    ENDIF;

    IF(@sleepbook);
    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    GUI();
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,#sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%#sleep_id%=12) || (%#sleep_id%=3) || (%#sleep_id%=2) || (%#sleep_id%=83));
    WAIT(170MS);
    CLEARCHAT;
    LOG("&4 [!] &7Baú de livros número &2[1] &4[!] &7&o#SleepMacros");
    DO;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+300);
    WAIT(170MS);
    KEY(USE);
    WAIT(400MS);
    IFMATCHES(%GUI%,"CHEST");
    SET(chest);
    ELSE;
    UNSET(chest);
    ENDIF;
    UNTIL(chest);
    FOR(#sleep_slot,54,89);
    GETSLOTITEM(%#sleep_slot%,#sleep_id,#sleep_stack);
    IF(%#sleep_id%=%#sleep_id_livro%);
    SLOTCLICK(%#sleep_slot%,L,TRUE);
    ENDIF;
    WAIT(1MS);
    NEXT;
    LOOK(%&sleep_chest_livro%);
    WAIT(70MS);
    INC(#sleep_inc_livro,1);
    UNSET(@sleepbook);
    GUI();
    ENDIF;

    IF((reabastecer1) && (!reabastecer2));
    DO;
    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    GUI();
    UNSET(reposto);
    UNSET(stop);
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,#sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%#sleep_id%=12) || (%#sleep_id%=3) || (%#sleep_id%=2) || (%#sleep_id%=83));
    WAIT(170MS);
    CLEARCHAT;
    IF(%#sleep_chest%=1);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+325);
    ENDIF;
    IF(%#sleep_chest%=2);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+305);
    ENDIF;
    IF(%#sleep_chest%=3);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+325);
    ENDIF;
    IF(%#sleep_chest%=4);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+0);
    ENDIF;
    IF(%#sleep_chest%=5);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+0);
    ENDIF;
    IF(%#sleep_chest%=6);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+0);
    ENDIF;
    DO;
    WAIT(170MS);
    IF(%#sleep_chest%=1);
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+325);
    ENDIF;
    IF(%#sleep_chest%=2);
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+305);
    ENDIF;
    IF(%#sleep_chest%=3);
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+325);
    ENDIF;
    IF(%#sleep_chest%=4);
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+0);
    ENDIF;
    IF(%#sleep_chest%=5);
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+0);
    ENDIF;
    IF(%#sleep_chest%=6);
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+0);
    ENDIF;
    KEY(USE);
    WAIT(600MS);
    IFMATCHES(%GUI%,"CHEST");
    SET(chest);
    ELSE;
    UNSET(chest);
    ENDIF;
    UNTIL(chest);
    DO;
    #sleep_inventory_cana=0;
    FOR(#sleep_slot,54,89);
    GETSLOTITEM(%#sleep_slot%,#sleep_id,#sleep_stack);
    IF(%#sleep_id%=%#sleep_id_cana%);
    INC(#sleep_inventory_cana,1);
    ENDIF;
    NEXT;
    IF(%#sleep_inventory_cana%<=20);
    DO(3);
    GETSLOT(%#sleep_id_cana%,#sleep_slot);
    GETSLOTITEM(%#sleep_slot%,#sleep_id,#sleep_stack);
    IF((%#sleep_id%=%#sleep_id_cana%) && (%#sleep_slot%<54));
    SLOTCLICK(%#sleep_slot%,L,TRUE);
    ENDIF;
    WAIT(10MS);
    LOOP;
    ELSEIF(%#sleep_inventory_cana%>20);
    LOOK(%&sleep_chest_livro%);
    WAIT(110MS);
    SET(reposto);
    SET(stop);
    ENDIF;
    GETSLOT(%#sleep_id_cana%,#sleep_slot);
    IF((%#sleep_chest%=6) && (%#sleep_slot%=-1) || (%#sleep_slot%>=54));
    CLEARCHAT;
    LOG("&4 [!] &7Habilitado reabastecimento por compra &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_livro%);
    WAIT(110MS);
    SET(reabastecer2);
    SET(reposto);
    SET(stop);
    GUI();
    ELSEIF((%#sleep_slot%=-1) || (%#sleep_slot%>=54));
    INC(#sleep_chest,1);
    SET(reposto);
    ENDIF;;
    UNTIL(reposto);
    UNTIL(stop);
    ENDIF;

    IF((reabastecer2) && (reabastecer1));
    UNSET(reposto);
    UNSET(stop);
    DO;
    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    GUI();
    UNSET(reposto);
    UNSET(stop);
    }$$/home sleepcana$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,#sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº700, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepcana$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%HITID%=68) && (%#sleep_id%!=12) || (%#sleep_id%!=3) || (%#sleep_id%!=2) || (%#sleep_id%!=83));
    WAIT(170MS);
    GUI(INVENTORY);
    DO;
    #sleep_inventory_cana=0;
    FOR(#sleep_slot,9,44);
    GETSLOTITEM(%#sleep_slot%,#sleep_id,#sleep_stack);
    IF(%#sleep_id%=%#sleep_id_cana%);
    INC(#sleep_inventory_cana,1);
    ENDIF;
    NEXT;
    IF(%#sleep_inventory_cana%<=20);
    DO(3);
    IF((%HITID%=68) && (%HIT%!="PLAYER"));
    KEY(USE);
    ENDIF;
    WAIT(170MS);
    GUI(INVENTORY);
    WAIT(170MS);
    LOOP;
    ELSEIF(%#sleep_inventory_cana%>20);
    SET(reposto);
    SET(stop);
    ENDIF;
    UNTIL(reposto);
    UNTIL(stop);
    ENDIF;

    GUI();
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,#sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%#sleep_id%=12) || (%#sleep_id%=3) || (%#sleep_id%=2) || (%#sleep_id%=83));
    LOOP;

    }$$


    Código 1.7
    $${

    IF(sleepmacro);
    LOG("&4&l[Macro] &6SleepHerbalismo &4[OFF]");
    ACHIEVEMENTGET("(Upgrade 1) Macro [OFF]",wool:14);
    UNSET(sleepmacro);
    STOP();
    ELSE;
    LOG("&2&l[Macro] &6SleepHerbalismo &2[ON]");
    SET(sleepmacro);
    UNSET(reabastecer1);
    UNSET(reabastecer2);
    UNSET(@sleepbook);
    &sleep_id_livro="written_book";
    &sleep_id_cana="reeds";
    #sleep_inc_livro=0;
    #sleep_chest=1;
    ENDIF;

    ///////// DELAY INICIAL //////////
    // (Pode ser Alterado por Você) //
    #sleep_delay=3;
    //////////////////////////////////

    //////////////// TABELA DE ERROS ///////////////
    // Erro 401 - Posicionamento indevido. //
    // Erro 555 - Sethome automática nao marcada. //
    // Erro 700 - /home sleepcana mal sucedida. //
    // Motivos: SleepOnChat mal ou não instalada. //
    ////////////////////////////////////////////////

    ///////////////// TECLAS AÇOES /////////////////
    // Tecla "1" Número de Livros Encontrados. //
    // Teclas "+" e "-" Muda o Delay da Macro. //
    ////////////////////////////////////////////////

    CLEARCHAT;
    LOG("&4 [!] &7Iniciando sistemas de segurança &4[!] &7&o#SleepMacros");
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    LOOK(%&sleep_chest_livro%);
    GETIDREL(0,-1,0,&sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%&sleep_id%="sand") || (%&sleep_id%="dirt") || (%&sleep_id%="grass") || (%&sleep_id%="reeds"));
    WAIT(170MS);
    LOOK(NORTH);
    WAIT(1MS);
    IF((%HITID%="chest") || (%HITID%="trapped_chest"));
    &sleep_chest_cana="NORTH";
    ENDIF;
    LOOK(EAST);
    WAIT(1MS);
    IF((%HITID%="chest") || (%HITID%="trapped_chest"));
    &sleep_chest_cana="EAST";
    ENDIF;
    LOOK(SOUTH);
    WAIT(1MS);
    IF((%HITID%="chest") || (%HITID%="trapped_chest"));
    &sleep_chest_cana="SOUTH";
    ENDIF;
    LOOK(WEST);
    WAIT(1MS);
    IF((%HITID%="chest") || (%HITID%="trapped_chest"));
    &sleep_chest_cana="WEST";
    ENDIF;
    IF(%&sleep_chest_cana%="NORTH");
    &sleep_chest_livro="SOUTH";
    ELSEIF(%&sleep_chest_cana%="SOUTH");
    &sleep_chest_livro="NORTH";
    ELSEIF(%&sleep_chest_cana%="WEST");
    &sleep_chest_livro="EAST";
    ELSEIF(%&sleep_chest_cana%="EAST");
    &sleep_chest_livro="WEST";
    ENDIF;

    CLEARCHAT;
    LOG("&4 [!] &7Marcando sethome automática &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_livro%);
    GETIDREL(0,-1,0,&sleep_id);
    }$$/sethome sleepherbalismo$${
    UNSET(@sleepsethome);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,&sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº555, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepsethome);
    }$$/sethome sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepsethome) && (%&sleep_id%="sand") || (%&sleep_id%="dirt") || (%&sleep_id%="grass") || (%&sleep_id%="reeds"));

    CLEARCHAT;
    LOG("&2&l[Macro] &6SleepHerbalismo &2[ON]");
    ACHIEVEMENTGET("(Upgrade 1) Macro [ON]",wool:5);

    DO;
    UNSAFE();
    DO(1850);
    IF(KEY_1);
    CLEARCHAT;
    LOG("&4 [!] &7Você encontrou &2%#sleep_inc_livro% Livro's &4[!] &7&o#SleepMacros");
    ENDIF;
    IF(@sleep5s);
    CLEARCHAT;
    LOG("&4 [!] &7Parando por &25 &2Segundos &4[!] &7&o#SleepMacros")
    DO;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+68);
    UNTIL(!@sleep5s);
    ENDIF;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+68);
    PICK(%&sleep_id_cana%);
    KEY(USE);
    WAIT(%#sleep_delay%MS);
    KEY(ATTACK);
    IF(((KEY_SUBTRACT) || (KEY_MINUS)) && (!sleep_keysubtract));
    SET(sleep_keysubtract);
    DEC(#sleep_delay,1);
    CLEARCHAT;
    LOG("&4 [!] &7Mudado para &2%#sleep_delay%&2 Millisecond's &4[!] &7&o#SleepMacros");
    ELSEIF((!KEY_SUBTRACT) && (!KEY_MINUS));
    UNSET(sleep_keysubtract);
    ENDIF;
    IF(((KEY_ADD) || (KEY_EQUALS)) && (!sleep_keyadd));
    SET(sleep_keyadd);
    INC(#sleep_delay,1);
    CLEARCHAT;
    LOG("&4 [!] &7Mudado para &2%#sleep_delay%&2 Millisecond's &4[!] &7&o#SleepMacros");
    ELSEIF((!KEY_ADD) && (!KEY_EQUALS));
    UNSET(sleep_keyadd);
    ENDIF;
    LOOP;
    ENDUNSAFE();

    DO;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+68);
    KEY(ATTACK);
    WAIT(7MS);
    WHILE(%HITID%="reeds");

    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    #sleep_hotbar_cana=0;
    GUI(INVENTORY);
    UNSET(reabastecer1);
    GETSLOTITEM(36,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(36,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(37,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(37,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(38,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(38,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(39,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(39,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(40,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(40,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(41,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(41,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(42,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(42,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(43,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(43,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;
    GETSLOTITEM(44,&sleep_id,#sleep_stack);
    IF((%&sleep_id%!=%&sleep_id_cana%) && (%&sleep_id%!=0));
    SLOTCLICK(44,L,TRUE);
    WAIT(7MS);
    ELSEIF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_stack%>=30));
    INC(#sleep_hotbar_cana,1);
    ENDIF;

    IF(%#sleep_hotbar_cana%<=2);
    GETSLOT(%&sleep_id_cana%,#sleep_slot);
    IF((%#sleep_slot%=-1) || (%#sleep_slot%>=36));
    SET(reabastecer1);
    ENDIF;
    IF(!reabastecer1);
    DO(10);
    GETSLOT(%&sleep_id_cana%,#sleep_slot);
    IF(%#sleep_slot%<=35);
    SLOTCLICK(%#sleep_slot%,L,TRUE);
    ENDIF;
    WAIT(10MS);
    LOOP;
    CLEARCHAT;
    LOG("&4 [!] &7Inventário reorganizado &4[!] &7&o#SleepMacros");
    ENDIF;
    ENDIF;

    IF(@sleepbook);
    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    GUI();
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,&sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%&sleep_id%="sand") || (%&sleep_id%="dirt") || (%&sleep_id%="grass") || (%&sleep_id%="reeds"));
    WAIT(170MS);
    CLEARCHAT;
    LOG("&4 [!] &7Baú de livros número &2[1] &4[!] &7&o#SleepMacros");
    DO;
    LOOK(%&sleep_chest_livro%);
    LOOK(+0,+300);
    WAIT(170MS);
    KEY(USE);
    WAIT(400MS);
    IFMATCHES(%GUI%,"CHEST");
    SET(chest);
    ELSE;
    UNSET(chest);
    ENDIF;
    UNTIL(chest);
    FOR(#sleep_slot,54,89);
    GETSLOTITEM(%#sleep_slot%,&sleep_id,#sleep_stack);
    IF(%&sleep_id%=%&sleep_id_livro%);
    SLOTCLICK(%#sleep_slot%,L,TRUE);
    ENDIF;
    WAIT(1MS);
    NEXT;
    LOOK(%&sleep_chest_livro%);
    WAIT(70MS);
    INC(#sleep_inc_livro,1);
    UNSET(@sleepbook);
    GUI();
    ENDIF;

    IF((reabastecer1) && (!reabastecer2));
    DO;
    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    GUI();
    UNSET(reposto);
    UNSET(stop);
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,&sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%&sleep_id%="sand") || (%&sleep_id%="dirt") || (%&sleep_id%="grass") || (%&sleep_id%="reeds"));
    WAIT(170MS);
    CLEARCHAT;
    IF(%#sleep_chest%=1);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+325);
    ENDIF;
    IF(%#sleep_chest%=2);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+305);
    ENDIF;
    IF(%#sleep_chest%=3);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+325);
    ENDIF;
    IF(%#sleep_chest%=4);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+0);
    ENDIF;
    IF(%#sleep_chest%=5);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+0);
    ENDIF;
    IF(%#sleep_chest%=6);
    LOG("&4 [!] &7Baú de reposição número &2[%#sleep_chest%] &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+0);
    ENDIF;
    DO;
    WAIT(170MS);
    IF(%#sleep_chest%=1);
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+325);
    ENDIF;
    IF(%#sleep_chest%=2);
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+305);
    ENDIF;
    IF(%#sleep_chest%=3);
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+325);
    ENDIF;
    IF(%#sleep_chest%=4);
    LOOK(%&sleep_chest_cana%);
    LOOK(-61,+0);
    ENDIF;
    IF(%#sleep_chest%=5);
    LOOK(%&sleep_chest_cana%);
    LOOK(+0,+0);
    ENDIF;
    IF(%#sleep_chest%=6);
    LOOK(%&sleep_chest_cana%);
    LOOK(+61,+0);
    ENDIF;
    KEY(USE);
    WAIT(600MS);
    IFMATCHES(%GUI%,"CHEST");
    SET(chest);
    ELSE;
    UNSET(chest);
    ENDIF;
    UNTIL(chest);
    DO;
    #sleep_inventory_cana=0;
    FOR(#sleep_slot,54,89);
    GETSLOTITEM(%#sleep_slot%,&sleep_id,#sleep_stack);
    IF(%&sleep_id%=%&sleep_id_cana%);
    INC(#sleep_inventory_cana,1);
    ENDIF;
    NEXT;
    IF(%#sleep_inventory_cana%<=20);
    DO(3);
    GETSLOT(%&sleep_id_cana%,#sleep_slot);
    GETSLOTITEM(%#sleep_slot%,&sleep_id,#sleep_stack);
    IF((%&sleep_id%=%&sleep_id_cana%) && (%#sleep_slot%<54));
    SLOTCLICK(%#sleep_slot%,L,TRUE);
    ENDIF;
    WAIT(10MS);
    LOOP;
    ELSEIF(%#sleep_inventory_cana%>20);
    LOOK(%&sleep_chest_livro%);
    WAIT(110MS);
    SET(reposto);
    SET(stop);
    ENDIF;
    GETSLOT(%&sleep_id_cana%,#sleep_slot);
    IF((%#sleep_chest%=6) && (%#sleep_slot%=-1) || (%#sleep_slot%>=54));
    CLEARCHAT;
    LOG("&4 [!] &7Habilitado reabastecimento por compra &4[!] &7&o#SleepMacros");
    LOOK(%&sleep_chest_livro%);
    WAIT(110MS);
    SET(reabastecer2);
    SET(reposto);
    SET(stop);
    GUI();
    ELSEIF((%#sleep_slot%=-1) || (%#sleep_slot%>=54));
    INC(#sleep_chest,1);
    SET(reposto);
    ENDIF;;
    UNTIL(reposto);
    UNTIL(stop);
    ENDIF;

    IF((reabastecer2) && (reabastecer1));
    UNSET(reposto);
    UNSET(stop);
    DO;
    LOOK(%&sleep_chest_livro%);
    WAIT(170MS);
    GUI();
    UNSET(reposto);
    UNSET(stop);
    }$$/home sleepcana$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,&sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº700, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepcana$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%HITID%="wall_sign") && (%&sleep_id%!="sand") || (%&sleep_id%!="dirt") || (%&sleep_id%!="grass") || (%&sleep_id%!="reeds"));
    WAIT(170MS);
    GUI(INVENTORY);
    DO;
    #sleep_inventory_cana=0;
    FOR(#sleep_slot,9,44);
    GETSLOTITEM(%#sleep_slot%,&sleep_id,#sleep_stack);
    IF(%&sleep_id%=%&sleep_id_cana%);
    INC(#sleep_inventory_cana,1);
    ENDIF;
    NEXT;
    IF(%#sleep_inventory_cana%<=20);
    DO(3);
    IF((%HITID%="wall_sign") && (%HIT%!="PLAYER"));
    KEY(USE);
    ENDIF;
    WAIT(170MS);
    GUI(INVENTORY);
    WAIT(170MS);
    LOOP;
    ELSEIF(%#sleep_inventory_cana%>20);
    SET(reposto);
    SET(stop);
    ENDIF;
    UNTIL(reposto);
    UNTIL(stop);
    ENDIF;

    GUI();
    }$$/home sleepherbalismo$${
    UNSET(@sleepteleport);
    #sleep_shild=0;
    DO;
    GETIDREL(0,-1,0,&sleep_id);
    INC(#sleep_shild,1);
    IF(%#sleep_shild%>=300);
    CLEARCHAT;
    LOG("&4 [!] &7Erro nº401, tentando resolver &4[!] &7&o#SleepMacros");
    UNSET(@sleepteleport);
    }$$/home sleepherbalismo$${
    #sleep_shild=0;
    ENDIF;
    UNTIL((@sleepteleport) && (%&sleep_id%="sand") || (%&sleep_id%="dirt") || (%&sleep_id%="grass") || (%&sleep_id%="reeds"));
    LOOP;

    }$$



    Pedido: [member='zdenuncia']
    Macro: MobStandart_v6.1
    Autor: [member='Homeless']
    Código 1.5.2
    $${
    if(homeswords);
    log(" ");
    if(%#homeless_vip%=1);
    log("&a&l[Macro]&e&l Configuração geral: &9&l[&a&lVIP&9&l] &9&l[&a&l1.5.x -&9&l]");
    else;
    log("&a&l[Macro]&e&l Configuração geral: &9&l[&a&lNão VIP&9&l] &9&l[&a&l1.5.x -&9&l]");
    endif;
    log(" ");log("&a&l[Macro]&a Delay Utlizado: &9&l[&f%#homeless_delay% ms&9&l].");
    if(%#homeless_vip%=1);
    log("&a&l[Macro]&a Durabilidade para reparar: &9&l[&f%#homeless_durability%&9&l].");
    endif;
    log(" ");
    if(%#homeless_mob%=1);
    log("&a&l[Macro]&a Configurado para &cPigman&a:");
    log(" ");log("&a&l[Macro]&a Bau de pepitas: &9&l[&f%#homeless_chest_nugget%&9/&f35&9&l].");
    #homeless_info=%#homeless_chest_rotten%-35;
    log("&a&l[Macro]&a Bau de carnes: &9&l[&f%#homeless_info%&9/&f35&9&l].");
    if(%#homeless_loot%=1);
    log("&a&l[Macro]&a Armazenamento de carnes: &9&l[&2&lHABILITADO&9&l].");
    else;
    log("&a&l[Macro]&a Armazenamento de carnes: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    endif;
    if(%#homeless_mob%=2);
    log("&a&l[Macro]&a Configurado para &7Esqueletos&a:");
    log(" ");
    log("&a&l[Macro]&a Bau de arcos: &9&l[&f%#homeless_chest_nugget%&9/&f35&9&l].");
    log("&a&l[Macro]&a Bau de ossos: &9&l[&f%#homeless_info%&9/&f35&9&l].");
    if((%#homeless_loot%=1)&&(%#homeless_loot2%=1));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&2&lHABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&2&lHABILITADO&9&l].");
    endif;
    if((%#homeless_loot%=1)&&(%#homeless_loot2%=2));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&2&lHABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    if((%#homeless_loot%=2)&&(%#homeless_loot2%=1));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&4&lDESABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&2&lHABILITADO&9&l].");
    endif;
    if((%#homeless_loot%=2)&&(%#homeless_loot2%=2));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&4&lDESABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    endif;
    if(%#homeless_mob%=3);
    log("&a&l[Macro]&a Configurado para &8Mobs Gerais&a:");
    log(" ");
    log("&a&l[Macro]&a Bau: &9&l[&f%#homeless_chest_nugget%&9&l/&f70&9&l].");
    log(" ");
    if(%#homeless_storage%=1);
    log("&a&l[Macro]&a Armazenamento: &9&l[&2&lHABILITADO&9&l].");
    else;
    log("&a&l[Macro]&a Armazenamento: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    endif;
    log(" ");
    log("&a&l[Macro]&f Conheca minhas macros em: &9homelessmacros.blogspot.com.br");
    log(" ");
    log("&a&l[Macro]&f MobStandart_v6.1 &1- [By: Homeless Macros] &f&l[&4&lOFF&f&l]");
    unset(@homeless_kills);
    setlabel(HomeMacros,,HomeMacros);
    unset(homeswords);
    stop();
    else;
    set(homeswords);
    set(@homeless_kills);
    @#homeless_countkills=0;
    achievementget(Homeless Macros,397:3);
    log("&a&l[Macro]&f Macro Desenvolvida Por: &9&lHomeless Macros");
    log("&a&l[Macro]&f Macro Desenvolvida para servers: &9&l[&a&l1.5.x -&9&l]");
    wait(2);
    if(homeless_preset_mob);
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja usar a ultima configuração &eda &emacro?");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_inc,$$?,"Insira o número referente a opção desejada:");
    until((%#homeless_inc%=1)||(%#homeless_inc%=2));
    else;
    #homeless_inc=2;
    endif;
    if(%#homeless_inc%=1);
    else;
    unset(homeless_preset_mob);
    &homeless_empty=0;
    &homeless_rottenflesh=367;
    &homeless_bow=261;
    &homeless_goldensword=283;
    #homeless_chest_nugget=1;
    #homeless_chest_rotten=36;
    #homeless_full=0;
    #homeless_avoid=0;
    do;
    clearchat();
    log("&a&l[Macro]&e Essa conta é VIP?");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_vip,$$?,"Insira o número referente ao status da conta.");
    until((%#homeless_vip%=1)||(%#homeless_vip%=2));
    if(%#homeless_vip%=1);
    do;
    clearchat();
    log("&a&l[Macro]&e Com quanto de durabilidade deseja reparar?");
    log("&a&l[Macro]&f Lembandro que:");
    log("&a&l[Macro]&2&l [30]&f É o menor valor de durabilidade.");
    log("&a&l[Macro]&2&l [100]&f É o maior valor de durabilidade.");
    log("&a&l[Macro]&2&l [50]&f É o valor recomendado. (Dima)");
    log(" ");
    log(" ");
    prompt(#homeless_durability,$$?,"Insira o número referente ao status da conta.");
    until((%#homeless_durability%>=30)&&(%#homeless_durability%<=100));
    #homeless_durabilitychange=%#homeless_durability%-10;
    else;
    #homeless_durability=30;
    #homeless_durabilitychange=%#homeless_durability%-10;
    endif;
    do;
    clearchat();
    log("&a&l[Macro]&e Em qual mobspawner irá upar?");
    log("&a&l[Macro]&2&l [1]&f Pigman.");
    log("&a&l[Macro]&2&l [2]&f Esqueleto.");
    log("&a&l[Macro]&2&l [3]&f Outro.");
    log(" ");
    log(" ");
    prompt(#homeless_mob,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_mob%>=1)&&(%#homeless_mob%<=3));
    do;
    clearchat();
    log("&a&l[Macro]&e Em qual 'trap' irá upar?");
    log("&a&l[Macro]&2&l [1]&f Padrão. (1.5.x -)");
    log("&a&l[Macro]&2&l [2]&f Novo modelo. (1.7.x +)");
    log(" ");
    log(" ");
    prompt(#homeless_trap,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_trap%=1)||(%#homeless_trap%=2));
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja armazenar itens?");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_storage,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_storage%=1)||(%#homeless_storage%=2));
    if(%#homeless_storage%=1);
    do;
    clearchat();
    log("&a&l[Macro]&e Como deseja a verificacao do inventario?");
    log("&a&l[Macro]&2&l [1]&f Rápida.");
    log("&a&l[Macro]&2&l [2]&f Média.");
    log("&a&l[Macro]&2&l [3]&f Demorada.");
    log(" ");
    log(" ");
    prompt(#homeless_delayinv,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_delayinv%=1)||(%#homeless_delayinv%=2)||(%#homeless_delayinv%=3));
    if(%#homeless_delayinv%=1);
    #homeless_delayinv=10;
    endif;
    if(%#homeless_delayinv%=2);
    #homeless_delayinv=20;
    endif;
    if(%#homeless_delayinv%=3);
    #homeless_delayinv=30;
    endif;
    if(%#homeless_mob%=1);
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja guardar as carnes podres?");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_loot,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_loot%=1)||(%#homeless_loot%=2));
    if(%#homeless_loot%=1);
    &trash="^283$|^262$|^256";
    else;
    &trash="^283$|^262$|^256$|^367";
    #homeless_avoid=1;
    endif;
    endif;
    if(%#homeless_mob%=2);
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja guardar as flechas?");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_loot,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_loot%=1)||(%#homeless_loot%=2));
    do;
    clearchat();
    log("&a&l[Macro]&e Deseja guardar os arcos?");
    log("&a&l[Macro]&2&l [1]&f Sim.");
    log("&a&l[Macro]&2&l [2]&f Não.");
    log(" ");
    log(" ");
    prompt(#homeless_loot2,$$?,"Insira o número referente a opção desejada.");
    until((%#homeless_loot2%=1)||(%#homeless_loot2%=2));
    if((%#homeless_loot%=1)&&(%#homeless_loot2%=1));
    &trash="^283$|^256";
    else;
    if((%#homeless_loot%=1)&&(%#homeless_loot2%=2));
    &trash="^283$|^256$|^261";
    #homeless_avoid=1;
    endif;
    if((%#homeless_loot%=2)&&(%#homeless_loot2%=1));
    &trash="^283$|^256$|^262";
    endif;
    if((%#homeless_loot%=2)&&(%#homeless_loot2%=2));
    &trash="^283$|^256$|^262$|^261";
    #homeless_avoid=1;
    endif;
    endif;
    if(%#homeless_mob%=3);
    #homeless_avoid=1;
    endif;
    endif;
    do;
    clearchat();
    log("&a&l[Macro]&e Qual delay entre hits deseja utilizar?");
    log("&a&l[Macro]&f Lembandro que:");
    log("&a&l[Macro]&2&l [25]&f É o menor valor de delay.");
    log("&a&l[Macro]&2&l [500]&f É o maior valor de delay.");
    log("&a&l[Macro]&2&l [50]&f É o valor recomendado (5 Gaiolas).");
    log(" ");
    log(" ");
    prompt(#homeless_delay,$$?,"Insira o delay desejado desejada:");
    until((%#homeless_delay%>=25)&&(%#homeless_delay%<=500));
    endif;
    endif;
    set(homeless_preset_mob);
    setlabel(HomeMacros,&1Mobs exterminados: &a0,HomeMacros);
    #homeless_slot=1;
    clearchat();
    if(%#homeless_vip%=1);
    log("&a&l[Macro]&e&l Configuração geral: &9&l[&a&lVIP&9&l] &9&l[&a&l1.5.x -&9&l]");
    else;
    log("&a&l[Macro]&e&l Configuração geral: &9&l[&a&lNão VIP&9&l] &9&l[&a&l1.5.x -&9&l]");
    endif;
    log(" ");
    log("&a&l[Macro]&a Delay Utlizado: &9&l[&f%#homeless_delay% ms&9&l].");
    if(%#homeless_vip%=1);
    log("&a&l[Macro]&a Durabilidade para reparar: &9&l[&f%#homeless_durability%&9&l].");
    endif;
    log(" ");
    #homeless_info=%#homeless_chest_rotten%-35;
    if(%#homeless_storage%=1);
    if(%#homeless_mob%=1);
    log("&a&l[Macro]&a Configurado para &cPigman&a:");
    log(" ");
    log("&a&l[Macro]&a Bau de pepitas: &9&l[&f%#homeless_chest_nugget%&9/&f35&9&l].");
    log("&a&l[Macro]&a Bau de carnes: &9&l[&f%#homeless_info%&9/&f35&9&l].");
    if(%#homeless_loot%=1);
    log("&a&l[Macro]&a Armazenamento de carnes: &9&l[&2&lHABILITADO&9&l].");
    else;
    log("&a&l[Macro]&a Armazenamento de carnes: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    endif;
    if(%#homeless_mob%=2);
    log("&a&l[Macro]&a Configurado para &7Esqueletos&a:");
    log(" ");
    log("&a&l[Macro]&a Bau de arcos: &9&l[&f%#homeless_chest_nugget%&9/&f35&9&l].");
    log("&a&l[Macro]&a Bau de ossos: &9&l[&f%#homeless_info%&9/&f35&9&l].");
    if((%#homeless_loot%=1)&&(%#homeless_loot2%=1));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&2&lHABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&2&lHABILITADO&9&l].");
    endif;
    if((%#homeless_loot%=1)&&(%#homeless_loot2%=2));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&2&lHABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    if((%#homeless_loot%=2)&&(%#homeless_loot2%=1));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&4&lDESABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&2&lHABILITADO&9&l].");
    endif;
    if((%#homeless_loot%=2)&&(%#homeless_loot2%=2));
    log("&a&l[Macro]&a Armazenamento de flexas: &9&l[&4&lDESABILITADO&9&l].");
    log("&a&l[Macro]&a Armazenamento de arcos: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    endif;
    if(%#homeless_mob%=3);
    log("&a&l[Macro]&a Configurado para &8Mobs Gerais&a:");
    log(" ");
    log("&a&l[Macro]&a Bau: &9&l[&f%#homeless_chest_nugget%&9&l/&f70&9&l].");
    log(" ");
    if(%#homeless_storage%=1);
    log("&a&l[Macro]&a Armazenamento: &9&l[&2&lHABILITADO&9&l].");
    else;
    log("&a&l[Macro]&a Armazenamento: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    #homeless_avoid=1;
    endif;
    else;
    log("&a&l[Macro]&a Armazenamento: &9&l[&4&lDESABILITADO&9&l].");
    endif;
    wait(2);
    &homeless_dir = %DIRECTION%;
    ifmatches(%&homeless_dir%,N);
    &homeless_dir=NORTH;
    &homeless_dir_rep=EAST;
    &homeless_dir_trash=SOUTH;
    endif;
    ifmatches(%&homeless_dir%,S);
    &homeless_dir=SOUTH;
    &homeless_dir_rep=WEST;
    &homeless_dir_trash=NORTH;
    endif;
    ifmatches(%&homeless_dir%,E);
    &homeless_dir=EAST;
    &homeless_dir_rep=SOUTH;
    &homeless_dir_trash=WEST;
    endif;
    ifmatches(%&homeless_dir%,W);
    &homeless_dir=WEST;
    &homeless_dir_rep=NORTH;
    &homeless_dir_trash=EAST;
    endif;
    #homeless_done=0;
    log("&a&l[Macro]&f MobStandart_v6.1 &1- [By: Homeless Macros] &f&l[&a&lON&f&l]");
    do;
    do(%#homeless_delayinv%);
    slot(%#homeless_slot%);
    wait(50ms);
    if(%DURABILITY%<%#homeless_durability%);
    look(%&homeless_dir_rep%);
    do(2);
    wait(150ms);
    key(use);
    loop;
    endif;
    look(%&homeless_dir%);
    if(%#homeless_trap%=1);
    look(+0,-15);
    else;
    look(+0,-23);
    endif;
    do(5);
    key(attack);
    wait(%#homeless_delay%ms);
    loop;
    if(%DURABILITY%<%#homeless_durabilitychange%);
    #homeless_done=0;
    if(%#homeless_slot%<9);
    #homeless_slot=#homeless_slot+1;
    else;
    #homeless_slot=0;
    endif;
    do;
    slot(%#homeless_slot%);
    getslotitem(%#homeless_slot%,#id);
    ifmatches(%#id%,%&homeless_goldensword%);
    #homeless_slot=%#homeless_slot%+1;
    else;
    if(%DURABILITY%<%#homeless_durabilitychange%);
    #homeless_slot=%#homeless_slot%+1;
    if(%#homeless_slot%>9);
    log(" ");
    log("&a&l[Macro]&c Nem uma espada em condições de uso");
    log("&a&l[Macro]&c foi encontrada.");
    log("&a&l[Macro]&f Reiniciando Escaneamento.");
    log("&a&l[Macro]&1 [Homeless Macros]");
    log(" ");
    }$$/home mob$${
    if(%#homeless_vip%=1);
    wait(3);
    else;
    wait(7);
    endif;
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    #homeless_slot=0;
    endif;
    else;
    #homeless_done=1;
    endif;
    endif;
    wait(300ms);
    while(%#homeless_done%=0);
    endif;
    loop;
    if((%#homeless_full%=0)&&(%#homeless_storage%=1));
    gui(inventory);
    wait(800ms);
    getslotitem(34,#id);
    ifmatches(%#id%,%&homeless_empty%);
    gui();
    else;
    look(%&homeless_dir_trash%);
    do(2);
    for(#homeless_inc,9,44);
    getslotitem(%#homeless_inc%,#id);
    ifmatches(%#id%,%&trash%);
    slotclick(%#homeless_inc%);
    wait(70ms);
    slotclick(-999);
    wait(70ms);
    endif;
    next;
    loop;
    #homeless_teleport=0;
    #homeless_chest_switch=1;
    #homeless_chest=%#homeless_chest_nugget%;
    #homeless_done=0;
    do;
    if(%#homeless_teleport%=0);
    gui();
    }$$/home storage$${
    if(%#homeless_vip%=1);
    wait(3);
    else;
    wait(7);
    endif;
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    #homeless_teleport=1;
    endif;
    gui();
    wait(800ms);
    if(%#homeless_chest%=1);
    look(West);
    look(+62,30);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=2);
    look(West);look(+62,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=3);
    look(West);
    look(+62,+0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=4);
    look(West);
    look(+62,-10);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=5);
    look(West);
    look(+62,-25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=6);look(West);
    look(+52,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=7);
    look(West);
    look(+52,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=8);
    look(West);
    look(+52,+0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=9);
    look(West);
    look(+52,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=10);
    look(West);
    look(+52,-32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=11);
    look(West);
    look(+32,50);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=12);
    look(West);
    look(+32,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=13);
    look(West);
    look(+32,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=14);
    look(West);
    look(+32,-25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=15);
    look(West);
    look(+32,-40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=16);
    look(West);
    look(+0,55);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=17);
    look(West);
    look(+0,+32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=18);
    look(West);
    look(+0,+0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=19);
    look(West);
    look(+0,-30);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=20);
    look(West);
    look(+0,-48);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=21);
    look(West);
    look(-32,50);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=22);
    look(West);
    look(-32,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=23);
    look(West);
    look(-32,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=24);
    look(West);
    look(-32,-25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=25);
    look(West);
    look(-32,-40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=26);
    look(West);
    look(-50,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=27);
    look(West);
    look(-50,24);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=28);
    look(West);
    look(-50,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=29);
    look(West);look(-50,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=30);
    look(West);
    look(-50,-34);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=31);
    look(West);
    look(-61,32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=32);
    look(West);
    look(-61,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=33);
    look(West);
    look(-61,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=34);
    look(West);
    look(-61,-15);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=35);
    look(West);
    look(-61,-26);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=36);
    look(East);
    look(-61,32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=37);
    look(East);
    look(-61,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=38);
    look(East);
    look(-61,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=39);
    look(East);
    look(-61,-15);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=40);
    look(East);
    look(-61,-26);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=41);
    look(East);
    look(-50,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=42);
    look(East);
    look(-50,24);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=43);
    look(East);
    look(-50,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=44);
    look(East);
    look(-50,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=45);
    look(East);
    look(-50,-34);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=46);
    look(East);
    look(-32,50);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=47);
    look(East);
    look(-32,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=48);
    look(East);
    look(-32,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=49);
    look(East);
    look(-32,-25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=50);
    look(East);
    look(-32,-40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=51);
    look(East);
    look(+0,55);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=52);
    look(East);
    look(+0,+32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=53);
    look(East);
    look(+0,+0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=54);
    look(East);
    look(+0,-30);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=55);
    look(East);
    look(+0,-48);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=56);
    look(East);
    look(+32,50);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=57);
    look(East);look(+32,25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=58);
    look(East);
    look(+32,0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=59);
    look(East);
    look(+32,-25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=60);
    look(East);
    look(+32,-40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=61);
    look(East);
    look(+52,40);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=62);
    look(East);
    look(+52,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=63);
    look(East);
    look(+52,+0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=64);
    look(East);
    look(+52,-20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=65);
    look(East);
    look(+52,-32);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=66);
    look(East);
    look(+62,30);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=67);
    look(East);
    look(+62,20);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=68);
    look(East);
    look(+62,+0);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=69);
    look(East);
    look(+62,-10);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    if(%#homeless_chest%=70);
    look(East);
    look(+62,-25);
    log("&a&l[Macro]&e Bau %#homeless_chest% &1- [By: Homeless Macros]");
    wait(500ms);
    endif;
    wait(500ms);
    key(use);
    wait(1);
    if(%#homeless_chest_switch%=1);
    for(#homeless_inc,54,80);
    getslotitem(%#homeless_inc%,#id);
    if(%#homeless_mob%=1);
    ifmatches(%#id%,%&homeless_rottenflesh%);
    else;
    ifmatches(%#id%,%&trash%);
    else;
    slotclick(%#homeless_inc%,l,true);
    endif;
    endif;
    else;
    if(%#homeless_mob%=2);
    ifmatches(%#id%,%&homeless_bow%);
    else;
    ifmatches(%#id%,%&trash%);
    else;
    slotclick(%#homeless_inc%,l,true);
    endif;
    endif;
    else;
    ifmatches(%#id%,%&trash%);
    else;
    slotclick(%#homeless_inc%,l,true);
    endif;
    endif;
    endif;
    wait(50ms);
    next;
    wait(300ms);
    getslotitem(53,#id);
    gui();
    wait(700ms);
    ifmatches(%#id%,%&homeless_empty%);
    #homeless_chest=%#homeless_chest_rotten%;
    #homeless_chest_switch=2;
    if(%#homeless_avoid%=1);
    #homeless_done=1;
    endif;
    else;
    inc(#homeless_chest_nugget);
    #homeless_chest=%#homeless_chest_nugget%;
    if(%#homeless_chest%=71);
    #homeless_full=1;
    log("&a&l[Macro]&c Baús cheios! &1- [By: Homeless Macros]");
    endif;
    endif;
    else;
    for(#homeless_inc,54,80);
    getslotitem(%#homeless_inc%,#id);
    if(%#homeless_mob%=1);
    ifmatches(%#id%,%&homeless_rottenflesh%);
    slotclick(%#homeless_inc%,l,true);
    endif;
    endif;
    if(%#homeless_mob%=2);
    ifmatches(%#id%,%&homeless_bow%);
    slotclick(%#homeless_inc%,l,true);
    endif;
    endif;
    wait(50ms);
    next;
    wait(300ms);
    getslotitem(53,#id);
    gui();
    wait(700ms);
    ifmatches(%#id%,%&homeless_empty%);
    #homeless_done=1;
    else;
    inc(#homeless_chest_rotten);
    #homeless_chest=%#homeless_chest_rotten%;
    if(%#homeless_chest%=71);
    #homeless_full=1;
    log("&a&l[Macro]&c Baús cheios! &1- [By: Homeless Macros]");
    endif;
    endif;
    endif;
    gui();
    until((%#homeless_done%=1)||(%#homeless_full%=1));
    }$$/home mob$${
    if(%#homeless_vip%=1);
    wait(3);
    else;
    wait(7);
    endif;
    keydown(jump);
    wait(1);
    keyup(jump);
    wait(1);
    endif;
    else;
    if(%#homeless_full%=1);
    log("&a&l[Macro]&c Baús cheios! &1- [By: Homeless Macros]");
    else;
    log("&a&l[Macro]&f Armazenamento Desabilitado &1- [By: Homeless Macros]");
    endif;
    endif;
    loop;
    }$$

     
    Issune, Roodrigo e AlmeidaJNH curtiram isso.
  2. detz

    detz Excelente
    Banido

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    Vo entra no PC já te mando xD
     
    Substituto curtiu isso.
  3. Substituto

    Substituto Craftlandiano
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    AlmeidaJNH curtiu isso.
  4. BigMikeGR

    BigMikeGR Craftlandiano
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    Boaa agora vai ajudar muito!
     
    Substituto curtiu isso.
  5. Substituto

    Substituto Craftlandiano
    VIP

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  6. ScorpionYN

    VIP

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    boa
    muito chato , fica sendo banido pro mensagem automatica
     
    zFilipe, Ninja138, KezNo e 1 outra pessoa curtiram isso.
  7. AlmeidaJNH

    AlmeidaJNH Excelente
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    dedejnh
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    vai do macro de pesca blaze do sleep e da pescahomeless do homeless se quise te passo o link dos tópicos dos macro
     
    Substituto curtiu isso.
  8. SaNbArIlOf

    SaNbArIlOf Craftlandiano
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    Boa iniciativa...
     
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  9. AlmeidaJNH

    AlmeidaJNH Excelente
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  10. StivenLH

    StivenLH Hardcore
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    Boa mano, tem muita gente que não consegue...:)

    Enviado de meu XT1068 usando Tapatalk
     
    Substituto curtiu isso.
  11. FoxZEMBR4SADO

    FoxZEMBR4SADO Excelente
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    vlw pela ajuda vovo
     
    iGuiguimegax e Substituto curtiram isso.
  12. Gavstriky

    Gavstriky Hardcore
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    Parabéns, vai ajudar muitos.
     
    Substituto curtiu isso.
  13. Substituto

    Substituto Craftlandiano
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  14. weeduardo

    weeduardo Neutro
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    Trabalho no...
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    Minha house
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    dudhpl
    Twitter:
    @DudhMGR
    Vai no post do phodalao la tem

    Enviado de meu LG-H422 usando Tapatalk
     
  15. GeanBarbosa

    GeanBarbosa Neutro

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  16. ManoGamer175

    ManoGamer175 Neutro

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  17. Substituto

    Substituto Craftlandiano
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